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Turtle Rock's original, playable Left 4 Dead prototype has leaked

Game Developer

The mod that would eventually become Left 4 Dead is out there and playable on PC.

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Gatera Studio’s ANTRO turns beats into gameplay

PreMortem.Games

Create a barebones prototype of your game, only with the most essential features for it to work. For each week you need to create the prototype, you will need a year to finish the whole game. With launch day approaching, the studio is working closely with publisher Selecta Play to bring ANTRO to PC, PlayStation and Xbox.

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Kazakhstan-based Goodwin Games takes us on an emotional adventure in Selfloss

PreMortem.Games

When I’m prototyping, I keep adjusting the visuals until I feel something click in my heart, when it feels like it’s beautiful.” New prototypes Despite Selfloss’s challenging sales performance since its release, Khoroshavin remains optimistic about the future. Selfloss is out on PC , PlayStation , Xbox and Switch.

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Dark and Darker coming to Epic Games Store following injunction dismissal

GamesIndustry.biz

As reported by PC Gamer , the developer announced the move on its Discord server. Dark and Darker launched on Steam in February 2023, but was delisted after Nexon alleged that the game began as its own prototype project P3. A year after being removed from Steam, Ironmace's Dark and Darker will be available on the Epic Games Store.

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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*).   Side note: The game is playable on PC and Mac using a Xbox360 Controller   Scanning an creature at night with the DNA-scan device.

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Game Designer+Artist or Game Designer+Programmer

Grumpy Gamer

I learned C and C++ while working at Lucasfilm to build the SCUMM compiler and later when the SCUMM engine moved to the PC from the Commodore 64 and I have continued to program every day since, recently learning objective-c as I dabble in some iPhone games in my spare time (objective-c is very cool, it took three days of swearing before it clicked).

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Game Designer+Artist or Game Designer+Programmer

Grumpy Gamer

I learned C and C++ while working at Lucasfilm to build the SCUMM compiler and later when the SCUMM engine moved to the PC from the Commodore 64 and I have continued to program every day since, recently learning objective-c as I dabble in some iPhone games in my spare time (objective-c is very cool, it took three days of swearing before it clicked).