Remove PC Remove Ray Tracing Remove Render
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Understanding and Measuring PC Latency

Nvidia

To ease E2E measurement difficulties, PC Latency (PCL) Stats enables gamers, reviewers, and developers to measure PCL, the main component of system latency. It also emits the corresponding PCLStatsInput Event Tracing for Windows (ETW) events. Peripheral latency + PCL + display latency gives you the full picture on E2E system latency.

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New Ray-Tracing, AI, Cloud, and Virtual World Tools Simplify Game Development at GDC 2022

Nvidia

It sits between the game and render API, and abstracts the SDK-specific API calls into an easy-to-use Streamline framework. Streamline’s plug-and-play framework sits between the game and render API. This scene highlights ray tracing, global illumination, ambient occlusion, and ray traced shadows, enabled through KickStart SDK.

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GTC 21: Top 5 Game Development Technical Sessions

Nvidia

Check out our top sessions below for those working in the gaming industry: Ray Tracing in Cyberpunk 2077 Learn how ray tracing was used to create the visuals in the game, and how the developers at CD Projekt RED used extensive ray tracing techniques to bring the bustling Night City to life.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Slow rendering and iteration cycles, delaying content updates. Cross-Platform Considerations Live-service games must be optimized for PC, console, and mobile. AWS Game Development for cloud-rendering scalability. Real-Time Rendering Advances Next-gen rendering technologies streamline production and improve fidelity: (i).

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Fix: Witcher 3 Next Gen Update Stuttering & Bad Performance

Game Errors

After the Witcher’s next-gen update which was released on the 14th of December, players have reported substantial frame rate drops and weird texture and model rendering on PC. Ray Tracing makes it laggy. Turn off Ray Tracing. Turn off Ray Tracing. DX12 version issues. Restart the game.

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Game Development – New Resources from GTC 21

Nvidia

You’ll learn how to leverage Nucleus for collaboration, AI for asset tagging, and USD and MDL for ground truth content creation and lighting using ray tracing. Maximize these ray-tracing settings with DLSS, which will boost the frame-rate of the Attic scene while maintaining a high resolution. Learn more here.

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NVIDIA DLSS Plugin and Reflex Now Available for Unreal Engine

Nvidia

NVIDIA DLSS Plugin for UE4 DLSS is a deep learning super resolution network that boosts frame rates by rendering fewer pixels and then using AI to construct sharp, higher resolution images. DLSS pairs perfectly with computationally intensive rendering algorithms such as real-time ray tracing. The new NVIDIA UE 4.25