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Mirthwood by Bad Ridge Games is mixing genres with something darker and more adventurous

PreMortem.Games

Mirthwood , the debut title from Bad Ridge Games , merges genres like RPGs, life sims, and farm sims into a medieval sandbox experience. All I knew was that I wanted something painterly and unique, and not necessarily more pixel art, which we love by the way,” he says.

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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Thats particularly true of the midcore side of the market, with almost 60% of the top 200 titles incorporating them as part of their LiveOps strategy, especially those within the shooting, sandbox, and 4X strategy genres.

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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Oscar Salandin , known as Peculiar Pixels, received a major validation for his debut game, BOTSU Ridiculous Robots , by being named the Overall Winner at the Develop Indie Showcase Awards 2024. These days, seeing people’s faces light up and how creative people get with the sandbox is the biggest motivation boost for me.

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Vulkan progress report #7

Mircosoft Game Dev

Godot uses clustered decals, so the cost is very low (the pixel is shaded only once and there are no extra draw calls for each decal). This is very useful for games that may want their logic accelerated by the GPU (such as sandbox or simulation games). Still, it is possible to set a maximum (including fadeout) distance for the decals.

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Budgeting for Film Festivals and Marketing

Filmustage

Big studios pump 35% and more of their production budget into marketing, while indie champions typically play in the $2,500 to $7,500 sandbox. These paper-and-pixel portfolios typically set you back $900-$3,000, but they're worth every penny. Want to know where those digital dollars dance?

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