Remove Pixel Remove Tile Remove Visual Scripting
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Top Emerging Free Game Development Tools and Trends!

Big Games

Buckle up, aspiring developers, because the barrier to entry just shrunk to the size of a pixel! Find character sprites, environment tiles, UI elements, sound effects, and music tracks, all contributed by artists and musicians within the game development community. Have you ever dreamt of crafting your own epic game?

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Implement per-pixel transparency ( GH-51935 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add basic user data backup option ( GH-49070 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Implement per-pixel transparency ( GH-51935 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add basic user data backup option ( GH-49070 ).

Mesh 52
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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Implement per-pixel transparency ( GH-51935 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add basic user data backup option ( GH-49070 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Implement per-pixel transparency ( GH-51935 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add basic user data backup option ( GH-49070 ).

Mesh 52
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Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Android: Implement per-pixel transparency ( GH-51935 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). VisualScript: Expose visual script custom node type hints ( GH-50705 ).

Beta 52