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EA acquires AI-driven sports tracking platform TRACAB Technologies

Game Developer

The publisher wants its developers to leverage the platform to create more realistic simulations.

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FuturLab turns off the spigot for future Powerwash Simulator VR support

Game Developer

While FuturLab still has interest in VR as a platform, CEO Kirsty Rigden moved Powerwash VR's staff to other VR projects to provide job security.

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Godot XR update - February 2025

Mircosoft Game Dev

Announcing the Meta Toolkit extension We are pleased to announce the release of the Godot Meta Toolkit , a GDExtension plugin that exposes Metas Platform SDK and provides other tools to simplify and accelerate XR development on Metas platform. the Godot Meta Toolkit supports v72 of the Platform SDK. As of version 1.0.2,

Collision 102
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Is cc.RigidBody deterministic for all platforms?

Cocos

For example, if I have a pinball game, the ball starts dropping at position x,y, finally stops at slot 1, would the result be the same (position that the ball stops) at all platforms and browsers?

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Cocos Creator 3.8.5 forum version

Cocos

This release focuses on package size reduction, rendering pipeline improvements, and editor usability, alongside extensive bug fixes and platform compatibility enhancements. Platform support : Google Play : Initial support added (not yet complete, to be finalized in future community releases). Migu Platform : Added support.

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Owlchemy: Vision Pro is biggest step towards VR mainstream adoption

GamesIndustry.biz

The studio announced back in February that it was porting VR hits Job Simulator and Vacation Simulator to Apple's headset, and CEO Andrew Eiche says that the strategy has always been for the studio's games to be on as many platforms as possible, regardless of how big the platforms are. Read more

Retail 135
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Eyes, hands, simulation, and samples: What’s new in Unity XR Interaction Toolkit 2.3

Unity Blog

offers full support for hand interaction, poking, eye gaze, and audiovisual affordances, as well as improved two-handed interaction and a fully revamped device simulator to help test your apps without a headset.