Godot gets CSG support
Mircosoft Game Dev
APRIL 27, 2018
The aim of CSG in Godot is for it to be used in level prototyping. Unreal has always offered similar boolean CSG, while Unity has recently acquired ProBuilder (which is a different type of tool, but still aimed at prototyping level geometry). Polygon (can be drawn in 2D and then extruded). Polygon and lofting.
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