Remove Polygon Remove Racing Remove Texture
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Maintenance release: Godot 3.3.1

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ).

Polygon 52
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3D Art Styles For Games

Moonmana

In low poly style, everything in a game is made of geometrical shapes – polygons. Low poly art has no textures but poses a strong focus on shapes, materials, and lighting. . In many titles, the number of polygons exceeds a million! The most popular tool for texturing and creating materials is Photoshop.

Art 52
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Release candidate: Godot 3.3.1 RC 2

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, polygon rotation from vertex shader, and 2D skinning with unrigged polygons ( GH-48151 , GH-48125 , GH-48457 , GH-48647 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). stable ( GH-48268 ).

Polygon 52
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Release candidate: Godot 3.3.1 RC 1

Mircosoft Game Dev

Batching: Fix light pass modulate , a potential crash, and polygon rotation from vertex shader ( GH-48151 , GH-48125 , GH-48457 )). Editor: Fix race condition in font preview generation which could lock the editor on first edit ( GH-48308 ). Rendering: Fix usage of proxy textures on GLES2 PanoramaSky ( GH-48541 ).

Bug 52