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Selecting a base terrain. In the Mission to Minerva Kit, there are three different terrain materials supplied. I decided on Terrain C because it had flat mountain details that I thought would work well with building placement. (I From there you can use all of the terrain tools as normal. Select unique points.
Optimization Strategies: Static Batching unites several stationary game elements into a single GPU drawing operation (such as terrain together with buildings). Simplify Rigs: Remove unnecessary controllers, constraints, and bones.
As I promised in this chapter I will dig deeper into the designing process around the creatures that will be walking on the procedural terrain. My personal solution was to program my own shape generator, based on values from the terrain generator. Designing the game world's creatures. Shape generation tool. Concept art.
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