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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

Continuous Content Updates: Players expect frequent refreshes in the form of character skins, props, and new environments. Procedural Generation By automating terrain, foliage, and props, procedural generation: (i). Ray tracing and AI-powered upscaling (DLSS/FSR) enhance performance and realism. These include: (i).

Art 52
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How to become a 3D Lighting Artist

CG Spectrum

Lighting helps integrate various 3D elements (effects, props, characters, etc.) Learn different aspects of 3D lighting, from ray tracing to exploring light types and how they work. while also helping to set the mood or tone of a shot. Lighting artists also need to consider external elements like the weather and time of day (e.g.,

Film 98
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Advanced API Performance: Async Compute and Overlap

Nvidia

Workload A Workload B Rational Math-limited compute Shadow map rasterization Shadow maps are usually graphics-pipe dominated (CROP, PROP, ZROP, VPC, RASTER, PD, VAF, and so on) and have little interference with heavy compute work. Ray tracing Shadow map rasterization RTCore / FP overlaps Graphics (ZROP/PROP/RASTER) datapath.