This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry. The Impact of RayTracing and Global Illumination Raytracing, once confined to high-budget CGI productions, is now a staple in modern game development.
As VR continues to push the boundaries of technology, its transforming not only entertainment but also education, healthcare, and the way we interact with digital spaces. From lifelike textures to realistic lighting, the focus is on creating experiences that immerse users completely. Here are 5 VR trends in 2025.
A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. AI-driven tools to speed up repetitive tasks like UV mapping and texture generation. Polygon count and texture optimization to maintain performance. Automate texture creation and material variations.
To boost creativity and innovation, developers need access to powerful technology accelerated by GPUs and easy access to secure datasets, no matter where they’re working from. NVIDIA OptiX RayTracing Engine OptiX provides a programmable GPU-accelerated Ray-Tracing Pipeline that is scalable across multiple NVIDIA GPU architectures.
SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Developers can. NvRTX 4.26.1 Try it for yourself here.
Before NVIDIA RTX introduced real-time raytracing to games, global illumination in games was largely static. Since then, technologies such as RTXGI bring dynamic global illumination to life. NVIDIA’s combination of ReSTIR and Neural Radiance Caching (middle) exhibits less noise than path tracing (left).
SER is a performance optimization that unlocks the potential for better ray and memory coherency in raytracing shaders and thus increased shading efficiency. Background Shading divergence is a long-standing problem in raytracing. Init(D3D12_DESCRIPTOR_RANGE_TYPE_UAV, 1, 0); // output texture ranges[1].Init(D3D12_DESCRIPTOR_RANGE_TYPE_SRV,
Unreal Engine is used by more than 11 million creators, making it one of the most popular game engines in the world, and one that continuously pushes the boundaries of what’s possible with real-time technology. Learn more about DLSS , and experience it by downloading the NVIDIA RTX Technology Showcase.
NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian , NetEase Game Engine Development Researcher and Manager of NetEase Thunder Fire Games Technical Center, to see what he’s learned as the Justice team added NVIDIA ray-tracing solutions to their development pipeline.
Path Tracing and Real-time RayTracing Enhanced path tracer - The Path Tracer in Unreal Engine is a DXR-accelerated progressive rendering mode that offers offline-quality rendering with ray-tracing architecture.
Generative AI is one of the technologies with the potential to revolutionize how developers create games. As the name suggests, generative artificial intelligence is a type of AI technology that can generate different types of content. What is Generative AI? This content may include synthetic data, audio, video, text, and imagery.
Alongside these GPUs, NVIDIA introduced NVIDIA RTX Kit, a suite of neural rendering technologies to raytrace games with AI, render scenes with immense geometry, and create game characters with lifelike visuals. RTX Kit enhances geometry, textures, materials Source
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content