Remove Ray Tracing Remove Technology Remove Texture
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Emerging Trends in Game Art: Real-Time Rendering, Stylized Game Art, and Beyond 

iXie gaming

Game art has undergone a seismic transformation over the past decade, driven by technological advancements, evolving player expectations, and a rapidly growing industry. The Impact of Ray Tracing and Global Illumination Ray tracing, once confined to high-budget CGI productions, is now a staple in modern game development.

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5 VR Trends in 2025

Played with Fire

As VR continues to push the boundaries of technology, its transforming not only entertainment but also education, healthcare, and the way we interact with digital spaces. From lifelike textures to realistic lighting, the focus is on creating experiences that immerse users completely. Here are 5 VR trends in 2025.

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Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

A simple texture change or model update can impact gameplay mechanics, UI design, and monetization strategies. AI-driven tools to speed up repetitive tasks like UV mapping and texture generation. Polygon count and texture optimization to maintain performance. Automate texture creation and material variations.

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Elevate Game Content Creation and Collaboration with NVIDIA Omniverse

Nvidia

To boost creativity and innovation, developers need access to powerful technology accelerated by GPUs and easy access to secure datasets, no matter where they’re working from. NVIDIA OptiX Ray Tracing Engine OptiX provides a programmable GPU-accelerated Ray-Tracing Pipeline that is scalable across multiple NVIDIA GPU architectures.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. Developers can. NvRTX 4.26.1 Try it for yourself here.

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NVIDIA Research: Learning and Rendering Dynamic Global Illumination with One Tiny Neural Network in Real-Time

Nvidia

Before NVIDIA RTX introduced real-time ray tracing to games, global illumination in games was largely static. Since then, technologies such as RTXGI bring dynamic global illumination to life. NVIDIA’s combination of ReSTIR and Neural Radiance Caching (middle) exhibits less noise than path tracing (left).

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Improve Shader Performance and In-Game Frame Rates with Shader Execution Reordering 

Nvidia

SER is a performance optimization that unlocks the potential for better ray and memory coherency in ray tracing shaders and thus increased shading efficiency. Background Shading divergence is a long-standing problem in ray tracing. Init(D3D12_DESCRIPTOR_RANGE_TYPE_UAV, 1, 0); // output texture ranges[1].Init(D3D12_DESCRIPTOR_RANGE_TYPE_SRV,