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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

The Unity Profiler provides tools for detecting issues that affect CPU, GPU, rendering, and memory performance. Rendering Analysis: Monitors draw calls, overdraw, and other performance metrics. Rendering Analysis: Monitors draw calls, overdraw, and other performance metrics.

Games 78
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D2 log 074 – New level format

Catnip Games

I export the rendered terrain from Blender as a RGBA image but with alpha value set to depth. The custom terrain shader uses the z-channel to draw water in lower areas of the level. The graphics backend rewrite took a while. However, the situation is now good. Interactive elements will be placed using the in-game editor.

Terrain 52
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D20 RPG – Pathfinding

The Liquid Fire

However, it will include one of most requested features that the previous lesson was missing – tiles of different terrain types, and how that can affect move cost. It holds a single sprite that is filled with white pixels. We will accomplish this by using a second tile map that renders on top of the board tile map.

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GDNative is here!

Mircosoft Game Dev

You want a different renderer? Some users report that they reached GDScript's limits while e.g. procedurally generating terrain. I just created a Node2D as the root node, added a KinematicBody2D and a Sprite using the lovely default icon. I want to keep this section short. A Native script is not a module. Setting up the scene.