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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

They can be rigged and animated, placed as a stationary object in a scene, combined with other assets to create a set/environment, simmed or destroyed, and used for shadows or holdouts. Texture baking Texture baking allows you to generate 2D texture maps from a 3D model's high polygon count and is a technique used particularly in video games.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D models can be rigged and then animated, placed as stationary objects in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by a lighting artist. 3D modeling software 3D modelers use a range of software for modeling, sculpting, and texturing.

Film 52
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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Lets break down the seven critical phases of the game art pipeline and explore how studios bring stunning, optimized visuals to life. Texturing defines how surfaces interact with light, whether through hand-painted styles (ideal for stylized games) or procedural texturing (for realistic environments). Thats where iXie comes in.