Trending Articles

article thumbnail

Disco Elysium writer launches third splinter dev, Summer Eternal

Game Developer

Other former ZA/UM staff and Disco Elysium writers have banded together to form Summer Eternal, an 'art collective/RPG studio' hoping to continue Elysium's legacy.

Dev 303
article thumbnail

Advanced GPU optimization techniques in Unity 6 • Insights from Unite 2024

PreMortem.Games

At Unite 2024, Unity’s development team introduced a series of advanced GPU optimization techniques aimed at improving rendering performance across various platforms. Whether you are developing for high-end PCs, consoles, or mobile devices, these methods are critical for delivering visually rich, smooth-running applications. One of the fundamental challenges in real-time rendering is reducing GPU latency to improve frame rate.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Rare's Craig Duncan to become head of Xbox Game Studios as Alan Hartman retires

GamesIndustry.biz

The head of Xbox Game Studios Alan Hartman will retire from the company at the end of November, with Rare boss Craig Duncan taking over.

Studios 145
article thumbnail

Budget-Friendly Serialization & Deserialization

The GameDev Guru

Choosing the wrong serialization & deserialization technology inexperienced devs tell you about will only bring you pain

article thumbnail

Inkscape 1.4 Released

Game From Scratch

GameFromScratch.com Inkscape 1.4 Released The popular open source Adobe Illustrator/Affinity Designer alternative Inkscape, just released Inkscape 1.4. The vector graphics application, available on Windows, Mac and Linux, just received several new features. Highlight new features of the Inkscape 1.4 release include: Key Links Inkscape Homepage Inkscape 1.4 Blog Inkscape 1.4 Release Notes You can […] The post Inkscape 1.4 Released appeared first on GameFromScratch.com.

article thumbnail

Ex-Humble Games staff form new publisher, Good Games Group

Game Developer

Humble will use Good Games to continue supporting games it had already published prior to restructuring its staff in July.

Games 362
article thumbnail

Hypercasual games market continues to decline, but still nearly 3 billion installs this quarter

PreMortem.Games

According to the AppMagic numbers, this quarter, the hypercasual games market shrunk by 12%—down to 2.98B total installs compared to the previous quarter. The case is about the same for YoY dynamics—the market went down by a similar percentage from its 3.4B downloads in Q3 2023. The YoY dynamics are also comparable to the previous quarter: Tier-1 West faced the largest decrease at 18% YoY, followed by Tier-1 East with a 16% drop—and all other countries with their 7% slowdown.

Racing 104

More Trending

article thumbnail

Janosik 2: Prologue Available Now

Indie DB

Pick up the mantle of the plucky maiden getting ready for her date night that is unceremoniously interrupted by the dastardly duo of Countess Bathory and Baron de Blonde in this prologue to the colourful Janosik 2 retro action-platformer

article thumbnail

KitBash3D Asset Giveaway – Secrets of Luminara

Game From Scratch

GameFromScratch.com KitBash3D Asset Giveaway – Secrets of Luminara The folks over at KitBash3D are having another giveaway, following the Mission to Minerva giveaway a few years back. This giveaway and contest is called Secrets of Luminara. The assets are all hosted on their Cargo application and can be used in any game engine or DCC tool, with integration […] The post KitBash3D Asset Giveaway – Secrets of Luminara appeared first on GameFromScratch.com.

Asset 83
article thumbnail

Book Excerpt: Game Economy Design: Metagame, Monetization and Live Operations

Game Developer

'This book provides a comprehensive overview of game economy design. The reader will gain insights into the components that form a game economy, how these components are utilized to shape a metagame experience and how monetization is integrated into this.

Games 306
article thumbnail

Solo dev Patrik Nagy on his game Backrooms Media “No amount of playtesting is ever enough”

PreMortem.Games

Patrik Nagy , a 20-year-old software development student from Hungary, began working on simple games at age 12, driven by a passion for programming and game development. His latest and most ambitious project, Backrooms Media , dives into the eerie lore of the Backrooms. It’s a viral internet phenomenon that started with a disquieting image posted on 4chan in 2019.

article thumbnail

The voice actors' strike shows its claws | Opinion

GamesIndustry.biz

It may have fallen out of the public consciousness a little bit since it began at the end of July, but the strike action by video game voice actors in the SAG-AFTRA union remains very much active. A picket was held at Electronic Arts' studio in Los Angeles this week – but arguably much more impactful, at least in terms of widespread attention for the strike, was the launch on Wednesday of the latest major update to the immensely successful Genshin Impact.

article thumbnail

Anima Flux Releases New Official Trailer

Indie DB

With just one week until the release of Anima Flux on October 7, our team reveals the official launch trailer for our upcoming co-op Metroidvania. The trailer showcases the game’s distinctive mechanics, engaging co-op gameplay, deep narrative, and.

Co-op 90
article thumbnail

O3DE 24.09 Released

Game From Scratch

GameFromScratch.com O3DE 24.09 Released The O3DE game engine, previously Lumberyard which itself was a fork of CryEngine, just released O3DE 24.09. This release is a massive step forward in making O3DE usable to the masses. O3DE is a completely free and open source game engine sponsored by Amazon and several other large companies and […] The post O3DE 24.09 Released appeared first on GameFromScratch.com.

article thumbnail

New lawsuit alleges Ubisoft shared user data with Meta

Game Developer

The suit claims Ubisoft violated several federal acts by not letting users know (or consent) to having their private information shared with Meta.

Data 328
article thumbnail

From $1B to $10B in 5 Years – Scopely’s Journey to Mobile Game Success

Deconstructor of Fun

It’s been five years since we last spoke with Javier Ferreira, Co-CEO of Scopely, on the Deconstructor of Fun podcast. Much has changed in mobile gaming since then—and not all of them for the better—but one thing’s for sure: Scopely has more than delivered. Back in 2019, we explored how Scopely was carving out its own space in the industry with a unique approach to game development focused on building a strong product foundation.

article thumbnail

Konami replaces EA as FIFA's esports partner

GamesIndustry.biz

FIFA has announced a partnership with Konami to continue its FIFAe World Cup esports tournament, using the publisher's free-to-play title eFootball.

Esports 145
article thumbnail

Broke Protocol - Now FREE

Indie DB

Broke Protocol is now free on Steam and Play store for everyone! Join PvP servers, RP, war servers in the best modding sandbox available. Or start your own server. All free.

Sandbox 89
article thumbnail

The Best Game Development Frameworks in 2024

Game From Scratch

GameFromScratch.com The Best Game Development Frameworks in 2024 Let me start this by saying, there are no “best” game development frameworks. The value and use of a framework varies massively from project to project and developer to developer. That said, according to YouTube “Best Game Development Framework” is one of the most common questions and it’s not being […] The post The Best Game Development Frameworks in 2024 appeared first on GameFromScratch.com.

article thumbnail

NaturalMotion reviewing UK and US teams ahead of possible layoffs

Game Developer

'To operate efficiently, we have made the difficult decision to review our UK and US operations, which may impact a number of roles in the US and UK.

298
298
article thumbnail

Customer Support at Lucky Green Casino: How to Get Help and Support Quickly

Game Wisdom

Customer Support at Lucky Green Casino: How to Get Help and Support Quickly Josh Bycer josh@game-wisdom.com When you’re spinning the reels of your favorite pokies online at Lucky Green Casino and run into a problem, how fast can you get the help you need? Customer support can make or break your online casino experience, and Lucky … The post Customer Support at Lucky Green Casino: How to Get Help and Support Quickly appeared first on Game Wisdom.

Games 52
article thumbnail

Saudi Arabia trims stake in Nintendo

GamesIndustry.biz

Saudi Arabia's Public Investment Fund has lowered its stake in Nintendo, in contrast to recent reports that it would increase its holding.

144
144
article thumbnail

Hidden Pass Skirmishes v0.4.13!

Indie DB

We have launched Hidden Pass Skirmishes featuring a trio of tactical challenges and four playable squads.

Feature 103
article thumbnail

Cocos Creator 3.8.4 has been released, faster, more stable, and easier to use!

Cocos

Really nice change log. Thanks for the update team. I do have a question about the Editor and general environment support. When the team is planning to update the electron container as also the Node.js version support inside the editor?

article thumbnail

Tequila Works lays off 'small number' of staff after cancelling project

Game Developer

Despite reducing staff after cancelling a project, Tequila Works says it will now put its entire development focus on another game it has been making.

article thumbnail

5 Ways Perforce Helps with DORA Regulation Compliance

Perforce

Perforce ensures resilient systems and protected data for DORA-compliant financial institutions. Read this blog to learn how we support compliance with the DORA regulation.

Data 52
article thumbnail

Bandai Namco: Publishers face "new risks" when planning releases

GamesIndustry.biz

Bandai Namco is having a solid 2024, so far. The launch of Elden Ring expansion Shadow of the Erdtree in June has already helped boost profits and led the publisher to raise its forecasts for the year ahead.

article thumbnail

Cursed Deal - demo is available!

Indie DB

Forget all those other cooperative horror games. You never know who's going to win in this 4v1 game where teams and roles can change. The hunter can be the prey, and the prey can be the hunter. Complete the ritual and become a vampire or die as prey.

Demo 59
article thumbnail

Missing texture error in loadScene from AssetBundle

Cocos

Hi, I want to make the entire game project into an AssetBundle and load it from the project for game selection by Cocos Creator ver 2.4.11. First, I turned the game project into an AssetBundle. Then I did a remote load from the game selection project and it worked. However, when bundle.loadScene, the following error appears in the console The image just didn’t show up.

Texture 52
article thumbnail

Tomb Raider franchise tops 100 million copies sold

Game Developer

The action-adventure franchise hits a new milestone as new remasters are announced and Netflix's Tomb Raider anime has just hit the streamer.

Animation 290
article thumbnail

Sustainable Game Dev With Grey Alien Games

Game Wisdom

Sustainable Game Dev With Grey Alien Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" For this interview, I sat down with Grey Alien Games’ Jake Birkett and Helen Carmichael to talk about how the studio is doing and their thoughts on where the market is today. We discussed the challenges facing … The post Sustainable Game Dev With Grey Alien Games appeared first on Game Wisdom.

Dev 52
article thumbnail

Ex-Disco Elysium devs form Longdue, focused on "innovation and trailblazing, not replication"

GamesIndustry.biz

A group of developers who previously worked on the acclaimed Disco Elysium have formed a new studio in the UK, Longdue.

Dev 140
article thumbnail

Splinter Colony Features New Art

Indie DB

New art assets have been incorporated into Splinter Colony, as well as some quality of life changes. We're looking for testers for the updated demo!

Art 59
article thumbnail

Android APK build process

Cocos

These were my steps to produce an APK for my android build. In the build,I chose Android, and set the correct package name and the SDK, NDK paths. I was able to build it. It didnt however create an APK but did create the build folder. I used AndroidStudio to open the build/android/proj and created an APK using that. However, it takes around 10 mins to 20 mins.

Build 52
article thumbnail

Report: Roblox inflated user numbers and downplayed child predator presence to investors

Game Developer

An investigation accuses Roblox Corp. of misrepresenting its key metrics and child safety programs to investors.

339
339
article thumbnail

I’ve occasionally seen this common bug in several games where a character gets stuck in what seems to be the center of the map, doing a T pose. Is this is a common output of several different types of errors? If so, have you ever hidden the origin of the map under a hill, or made it hidden to the player somehow, so bugs like that are not spotted, even if they occur?

Ask a Game Dev

You're right - the T-pose (or its cousin the A-pose) is usually the default pose we put a model in when a particular pose or animation isn't working. The T-pose exists mostly because artists can see all parts of the model by rotating, moving, and zooming the camera, so they can fix up any odd texturing issues on the model. The purpose of using the T-pose for the default is because it is instantly and visibly recognizable to just about anyone that it doesn't belong there.

Asset 52
article thumbnail

Ubisoft targeted by class action lawsuit for allegedly sharing customers data with Meta

GamesIndustry.biz

Two US-based players have filed a class action lawsuit against Ubisoft for allegedly sharing its online store users' Personally Identifying Information with Meta.

Data 122