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'It's okay to make a small game:' Astro Bot director Nicolas Doucet says tiny ideas contain huge potential

Game Developer

'As game designers we always think that more is better, but it's not the case.

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Gatera Studio’s ANTRO turns beats into gameplay

PreMortem.Games

For Barcelona-based Gatera Studio , their debut title ANTRO is more than just a game, its a statement. Set in a dystopian future where humanity has been forced underground, ANTRO combines 2.5D platforming, parkour mechanics and puzzle-solving, all tightly synchronized to a pulsating urban soundtrack. The game follows Nittch, a courier rebelling against La Cpula, a totalitarian government that censors art, music and freedom of speech.

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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

Anime has always had an immense following in Japan and Asia, but its popularity in the West has grown significantly over the past decade. The rise of streaming services has made it easier than ever for fans worldwide to appreciate one of Japans biggest cultural exports, leading to the likes of One Piece, Demon Slayer, and Jujutsu Kaisen having millions of fans worldwide.

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NVIDIA Demonstrates GeForce NOW for Game AI Inference and Streamlined Hands-on Opportunities

Nvidia

NVIDIA cloud gaming service GeForce NOW is providing developers and publishers with new tools to bring their games to more gamersand offer new experiences. NVIDIA cloud gaming service GeForce NOW is providing developers and publishers with new tools to bring their games to more gamersand offer new experiences only possible through the cloud. These tools lower local GPU requirements to expand reach and eliminate cost by offloading AI inference tasks to the cloud.

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Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

We released Godot 4.4 in early March and we are delighted to see the reception, with so many users upgrading to it on day 1 and sharing their favorite new changes on social media! If you havent seen the 4.4 release page , its well worth a read! Since then, weve started the development phase for Godot 4.5 at full speed (with a first dev snapshot released yesterday!

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Unity's CEO, CTO promise 'stability' after runtime fee debacle

Game Developer

Uniting developers has never been so challenging.

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The Struggles of Onboarding gamers

Game Wisdom

The Struggles of Onboarding gamers Josh Bycer josh@game-wisdom.com There are many frustrating aspects of game development, each one more soul-destroying than the last. For today, I want to talk about one that not only hurts developers but consumers as well — onboarding and tutorials and how despite for … The post The Struggles of Onboarding gamers appeared first on Game Wisdom.

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Does the refund windows of digital stores have any affect on the overall design of a game? If you’re expecting Steam to be the main storefront you’ll sell on is there an extra drive to hook players within the first two hours?

Ask a Game Dev

The main element here is that it kills short games and short form game experiences, because players can play the game through and refund it before the refund window closes. Any short form game experience like that has pretty severe pressure to increase the runtime to avoid getting refunded. Other than that, it doesn't have a huge effect on things. Games have a huge incentive to hook players within the first few minutes , let alone hours, because we must.

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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Our first development snapshot for 4.5 has arrived! As is often the case following a feature-freeze, several quality PRs were finally released from the collective backlog, as merging them at the time wouldve been too much of a risk. In truth, the quantity has been so great that we couldve gotten away with releasing a snapshot a week ago! However, we found it worth our time to hold out and get as many contributions integrated as possible, as a way of thanking those whove been so patient in waitin

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How Assassin's Creed Shadows makes environments look great up close and at a distance

Game Developer

Assassin's Creed shadows is upgrading from low-poly assets to dynamic 'virtual geometry.

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Beyond User Acquisition: How to Win with Influencer Marketing

Deconstructor of Fun

Written by Marion Balinoff , an influencer marketing consultant with over a decade of experience, including six years in mobile gaming. She has worked with top gaming companies like Wooga, Supercell, Bytro and Huuuge Games, running performance-driven campaigns with budgets ranging from micro-influencers to MrBeast. Known for her data-driven approach, Marion specializes in making influencer marketing measurable, scalable, and profitable for user acquisition.

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The Unity GDC 2025 Development Roadmap

Game From Scratch

GameFromScratch.com The Unity GDC 2025 Development Roadmap At GDC yesterday Unity unveiled their 2025 Unity Development Roadmap, a look into what we can expect in the near future (Unity 6.1) and further ahead (Unity 6x and Unity 7). Highlight features of Unity beyond Unity 6.x include: Key Links Unity 2025 Development Roadmap Blog Full Unity Roadmap Video The post The Unity GDC 2025 Development Roadmap appeared first on GameFromScratch.com.

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How does a game dev become high priority /necessity to reduce chances of getting layoff axe beyond “have more experience”? Is there any specializations that are safe from the axe?

Ask a Game Dev

Some specializations are safer than others due to the rarity of the specialization, but the amount of control you have over your job safety is absolutely dwarfed by the number of factors outside your control. Imagine a hypothetical scenario - maybe technical artist Neelo is much harder to replace than QA tester Desmal, so among all of the devs on Project Wombat at Infinity Ward, Neelo ranks pretty high up there.

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United Videogame Workers union launches at GDC 2025 in partnership with CWA

GamesIndustry.biz

During the 2025 Games Development Conference this week, industry workers launched the United Videogame Workers union in partnership with the Communication Workers of America.

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'We need to define what it means to be safe as [players] around the world:' a code of ethics in gaming

Game Developer

'If there is any moment where standing up for our values in this industry matters, this is it.

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What Is the Most Expensive Skin in CS2?

Game Wisdom

What Is the Most Expensive Skin in CS2? Josh Bycer josh@game-wisdom.com CS2 (Counter-Strike 2) has evolved far beyond being just a competitive shooter. These days, its a huge global marketplace where certain virtual items can cost as much as luxury cars or even high-end real estate. Players from every corner of … The post What Is the Most Expensive Skin in CS2?

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New York is that-away, man!

The Art of the Game

So, in exactly ONE WEEK I will be back in my beloved NYC. My home for over 20 years, where I went to college, met the love of my life, fought hard, drank hard and met the most amazing people. I was contacted out of the blue by the Museum of the Moving Image and they invited me to show my game at the 2025 Marvels of Media Festival in Astoria, Queens.

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Follow-up on the layoff question, how much influence, if any do devs have on which project within a company they are assigned to if things seem rocky? Say I am in a safe position working on Call of Duty, and the company wants to put me on the risky position on Project Wombat, how much say if any do I have on if I am reassigned?

Ask a Game Dev

In such a situation, you have a little bit of leeway (e.g. you can ask and tell your boss that you don't want to change projects) but we're ultimately expected to follow orders. If we don't like our assignment, we are free to find a different job elsewhere. This does include the possibility of lateral transfer within the organization, e.g. somebody at Infinity Ward could apply to transfer to another COD studio if they did not want to move internally from COD to Project Wombat.

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Monster Hunter Wilds is US' best-selling game of 2025 so far | US Monthly Charts

GamesIndustry.biz

Capcom's Monster Hunter Wilds topped Circana's US charts for February, and is the best-selling game of 2025 so far.

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'Balatro' Plays Winning Hand at GDCA 2025, Receiving Game of the Year

Game Developer

No jokers here! Indie roguelike deckbuilding game Balatro from solo developer LocalThunk has taken the pot at the 25th annual Game Developers Choice Awards on Wednesday.

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The Pros and Cons of Early Access Games

Game Wisdom

The Pros and Cons of Early Access Games Josh Bycer josh@game-wisdom.com The way games are developed and released has changed significantly in recent years, with Early Access emerging as one of the most influential trends in the industry. Unlike traditional game launches, where players only see the finished product, Early Access … The post The Pros and Cons of Early Access Games appeared first on Game Wisdom.

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How to Create Mobile Game Features That Stand Out

Starloop Studios

Mobile games have changed significantly since their early years. Now, mobile games are complex titles that can sometimes rival what console and PC games have to offer in terms of their immersion, complexity, and game features. More than ever, the features of a mobile game are critical to its place in the market, its [.] The post How to Create Mobile Game Features That Stand Out appeared first on Starloop Studios.

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How to fix a tween after screen orientation change?

Cocos

In my project, I have some functions that trigger when the screen orientation changes, to set the objects correctly on screen depending on whether its currently on Portrait or Landscape. However, I do also use tweens in my project, and if the screen orientation changes while a tween is active, I start to have issues. It happens when I tween an objects position.

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German games market drops 6% to €9.4bn in 2024

GamesIndustry.biz

The German games market decreased by 6% year-on-year to €9.4 billion in 2024, with sales of premium games dropping 17% to €921 million compared to revenues of €1.1 million the previous year.

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Achieving 'creative sobriety' in game design

Game Developer

'To achieve creative sobriety, you need to look into yourself and understand your own experiences and constraints.

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A Catch of Indie Games

Game Wisdom

A Catch of Indie Games Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double review of Whisker Squadron Survivors and Fish Fear Me, both played with press keys from their developers. 00:00 Intro 00:15 Whisker Squadron Survivor 2:58 Fish Fear Me … The post A Catch of Indie Games appeared first on Game Wisdom.

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Data Quality Testing Best Practices in 2025 - QASource

Rocket Brush Studio

Ensuring accurate, reliable data is essential for effective decision-making. Data quality testing involves validation techniques, automation, and continuous monitoring to detect inconsistencies. QASource follows advanced strategies for optimal data integrity.

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Change Spine Texture in Runtime (Cocos Creator 3.8)

Cocos

Hello. My spine skeleton has lots of textures. I have several png files on export from Spine program. Most of this png file I need only on endgame. Thats why I want to load this png files in runtime. Is it possible? I cant understand how to set loaded texture to skeleton. I tried to test it on one png file like this. this.skeleton.skeletonData.textures = [this.texture]; But this approach doesnt work.

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Balatro leads Game Developers Choice Awards 2025, wins Game of the Year

GamesIndustry.biz

Balatro dominated the Game Developers Choice Awards last night, taking home Game of the Year and Best Debut alongside Best Design and the Innovation award.

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Industry-wide union UVW-CWA has already welcomed over 100 new members

Game Developer

'You pay your dues and you're in the union.

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One More Best of #steamnextfest Demo Collection

Game Wisdom

One More Best of #steamnextfest Demo Collection Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The final, and bonus episode, of my favorite demos from Steam next fest February 2025 edition. 00:00 Intro 00:26 Cantaloupe Chronicle 01:54 Kaya’s Prophecy 4:25 Opus Cortex 5:28 Touhou: the Unreachable Oneiroborder 6:50 Blasted Dice 8:45 Katanaut … The post One More Best of #steamnextfest Demo Collection appeared first on Game Wisdom.

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M&B II: Bannerlord - War Sails

Indie DB

TaleWorlds devs are thrilled to announce a major expansion to Mount & Blade II: Bannerlord. War Sails will be arriving on PC and consoles (PS5, Xbox Series X/S) on the 17th of June, 2025!

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React vs Angular vs Vue: Key Differences and Use Cases Explained

Artoon

Introduction In the context of front-end development, React vs Angular vs Vue […] The post React vs Angular vs Vue: Key Differences and Use Cases Explained appeared first on Artoon Solutions.

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Monster Hunter Wilds debuts at No.3 on revenue charts for February 2025 | Newzoo Charts

GamesIndustry.biz

Monster Hunter Wilds debuted at No.3 on Newzoo's overall revenue chart for February, despite launching on the final day of the month.

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How Assassin's Creed Shadows strengthened Ubisoft's process for bringing history to life

Game Developer

Creative director Jonathan Dumont explains how the need to 'be humble' helped Ubisoft Quebec bring feudal-era Japan to life in a whole new way.

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Why Poker’s Popularity in Video Games Shows No Signs of Stopping

Game Wisdom

Why Pokers Popularity in Video Games Shows No Signs of Stopping Josh Bycer josh@game-wisdom.com In the billion-dollar global market for video games, the best-selling titles include not only modern genres like first-person shooters (FPS) and battle royale but also traditional games, such as poker. A bloomberg.com article notes that the poker video game Balatro … The post Why Pokers Popularity in Video Games Shows No Signs of Stopping appeared first on Game Wisdom.

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Living World Project - 0.12.0 hit physics

Indie DB

Almost done! Been experimenting with some ragdoll hit physics for when connected with skill attacks. Planning on spending some time to do some blood decal effect next. Stay tune!

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