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Amazon Games to publish new open-world driving title from Forza Horizon devs

Game Developer

Maverick Games, a studio established by former Playground Games devs in 2022, has found a publishing partner in Amazon Games.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Input Input saw a lot of incremental improvements and polish this dev cycle. Physics Ever since its inception in late 2022, godot-jolt has slowly become the de-facto 3D physics engine for many of our developers.

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Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” Yes, I started to work on the game in January 2022, a month before the war started. How did you get the idea for IHAS? You are based in Ukraine, how has the war affected your life and work? “

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Callisto Protocol dev Striking Distance Studios hit with layoffs

Game Developer

The layoffs at Striking Distance come following the June release of the Final Transmission DLC for its 2022 game, The Callisto Protocol.

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Postcards from Quakeland, 2022

Radiator Blog

Some random notes and thoughts from Quake modding land, in this cold wintery June of 2022: Community Hubs Official Mods The Future of My Quake Maps COMMUNITY HUBS Since February 2022, I've been acting as volunteer database maintainer / editor for the main Quake single player community archive site Quaddicted.

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Mirthwood by Bad Ridge Games is mixing genres with something darker and more adventurous

PreMortem.Games

We worked on Mirthwood part-part time for about two years before starting Bad Ridge Games in 2022.” Laser focus The homestead-building mechanic stands out as one of the highlights for the two-man dev team. “Fast forward a bit and we thought we’d try something we had been talking about for a few years; making a game.

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Solo dev Chris Arvanitis: “Total control can be a double edged sword”

PreMortem.Games

I found the motivation once again back in 2022 through a friend who has already released 2 successful games on Steam. Ontotis has been in development since early October 2022, so about 10 months give or take. The post Solo dev Chris Arvanitis: “Total control can be a double edged sword” appeared first on PreMortem Games.

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