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Hypercasual games market keeps shrinking, still 3.38 billion downloads last 3 months

PreMortem.Games

The AppMagic Hypercasual games recap for the second quarter of 2024 unveils some interesting information about this specific part of the mobile games market. General Market Trends Compared to Q1 2024, the market has shifted down by 11%, amassing 3.38B installs. Now, let’s turn to the newbies at the top.

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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

With that in mind, it was inevitable that Scopely would eventually bring an anime franchise onto the racetrack, which finally happened in August 2024 with My Hero Academia (MHA) My Hero Academia is one of the most popular anime series in the world. Fly High Regardless of genre, most anime-based titles are monetized through gacha mechanics.

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What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

Stumble Guys uses IP in live events to introduce new gameplay mechanics Stumble Guys x Nerf Over on the casual Market, Stumble Guys fumbled home with the other Best Collaboration Event Award. Arena was actually first introduced to League of Legends: Wild Rift in November 2024 as a temporary addition.

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Top Unreal Game Development Companies in 2024

Logic Simplified

It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies. Prototype: The prototype is a raw test that checks the functionality of the game, environments, gameplay, mechanics, user experience, etc.

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The State of Gaming 2024: Trends in Marketing, Gaming, and Apps

Deconstructor of Fun

Sources: Sensor Tower State of Gaming 2024 Data.ai Casual Games went Hybrid: These are tailored for a broad audience with straightforward mechanics, usually aim to sustain player engagement to boost revenue via ad monetization. This blog post delves into those insights to provide a comprehensive overview of the mobile landscape.

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Telegram x Web3 Gaming: Why So Popular and How Can I Get In On This?

Deconstructor of Fun

Catizen — one of the top Telegram success stories — earned $25 million in revenue as of September 2024 with over 1 million paying users. Tap the button and you’re off to the races! In fact, a recent report by Game7 indicates that 21% of web3 games launched in 2024 chose Telegram as their platform.

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2025 Mobile Games Marketing Predictions

Deconstructor of Fun

Over time, this could also create a race to the bottom, where speed prevails and quality drops, in that world the developers with established brands and IPs start to prevail as the difference in production value shines through and captivates an audience looking for the anti-AI ad. Closing Remarks Im cautiously optimistic about 2025.