Remove 2026 Remove Console Remove Content
article thumbnail

Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

Dominant position In Sony’s case, to help sell its headphones and television sets it ensures there is ample content available that showcases the full capability (e.g., Sony currently maintains its dominant position in console gaming with a 2-to-1 ratio for installed devices compared to its main rival Microsoft. Blu-Ray) of its devices.

article thumbnail

Global gaming on the path to post-pandemic recovery

Game Daily

global growth for 2023, mainly driven by demand for the newest generation of consoles, which are now in ready supply. The report said that console sales will rise by 7.4%. billion players by the end of 2026. billion players by 2026. PC gamers make up 892 million people, followed by 629 million console players.

Console 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Video Game Development Trends That You Should Know

Moonmana

Video games development incorporates PC games and consoles. According to the freshest statistics by Newzoo, in 2022 the industry continues to grow and become even more profitable worldwide, where the key driver belongs to console games. The last few years have been motivating the game development field quite actively.

article thumbnail

Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

Wonder if they will say the same in 2026… On one hand, this creates a very experimental environment with a large space for innovation. Although most of them come from the F2P mobile sector, the industry has observed professionals transitioning from the PC/console space to focus on developing AAA-quality blockchain games.

Games 52
article thumbnail

App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

The rules regarding IAP methods are now the following: Apps may not use their own mechanisms to unlock content or functionality, such as license keys, augmented reality markers, QR codes, cryptocurrencies and cryptocurrency wallets, etc. The updates focused on the usage of NFTs and their functionalities inside games. to $184.4B

Mobile 52