Trending Articles

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'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy

Game Developer

'It's a team that should be encouraged to create something new and continue their journey.

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Final Fantasy's sales crisis is also an identity crisis | Opinion

GamesIndustry.biz

The news that Square Enix considers its two major Final Fantasy titles in the past year – Final Fantasy 16 and Final Fantasy 7 Rebirth – to have missed their sales targets won't be a surprise to many people in the industry. On the contrary, this outcome was so predictable that it's provoked all manner of exaggerated eye-rolling.

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Games featuring paid loot boxes will soon receive a mandatory 'M' rating in Australia

Game Developer

The Australian Government doesn't want titles featuring "in-game purchases with an element of chance" being recommended to children under 15 years of age.

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Walk in the paws of a newly adopted cat in Copycat from Spoonful of Wonder

PreMortem.Games

Copycat is an emotional, narrative-driven adventure starring Dawn, a recently adopted shelter cat who suddenly finds herself outsmarted by a sneaky stray with a plan to steal her life. As players help Dawn claw her way back home, they’ll unravel a tale filled with jealousy, identity, and the complex emotions that shape the human experience. Will her owner, Olive, recognise the real Dawn if she ever returns?

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Pirates VR update

Indie DB

1. "Island" location 2. Hold tight to the rope, pirate! do you feel that breeze?! 3. Perhaps you would like to admire the scenery: (screenshots) 4. By the way, do you know what we're gonna talk about next time?

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Our Next Game and Kickstarter. Avernum 4: Greed and Glory!

The Bottom Feeder

We’re back to Avernum, and we’ve got a ton of new ideas. While I mostly write stuff of general interest, there are times when I have to address posts more directly to my fans. This is one of those times. Let's get the basic PR out of the way: We have launched the Kickstarter for our next game, and we're thrilled to finally return to the world of Avernum!

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How Mike Morhaime's Dreamhaven helps indies with "the good, bad and ugly" of launching games

GamesIndustry.biz

In 2020, Blizzard co-founder Mike Morhaime co-created Dreamhaven, a new developer and publisher with two internal studios and a partnership program designed to help other indies.

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Cascadeur 2024.2 Released

Game From Scratch

GameFromScratch.com Cascadeur 2024.2 Released Cascadeur 2024.2 was just released. This powerful animation application is an example of AI and machine learning done right, in that it is there to assist the artist, not replace them. The 2024.2 of Cascadeur adds several new features including: Key Links Cascadeur Homepage 2024.2 Release Notes You can learn […] The post Cascadeur 2024.2 Released appeared first on GameFromScratch.com.

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Glass Nation - CityParts

Indie DB

Presentation of the City recreated from photos before second World War. A lot of hard work made and a lot of work to be done. To reach my personal goal of makeing game that You 'll love.

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BioWare's past DLCs inspired the direction of Dragon Age: The Veilguard, say devs

Game Developer

Creative director Jonathan Epler explains what it took to rebuild the Dragon Age series, and how one infamous zone from Inquisition offered a key lesson going forward.

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The Minecraft studio and Minecraft YouTuber looking to transform sandbox gaming

GamesIndustry.biz

When I heard that Joseph Garrett, aka the Minecraft YouTuber known as Stampy, was 'joining' 4J Studios to work on a new game, I dismissed it as a bit of a marketing stunt.

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Ancient China comes to life in Thriving City: Song by White Star Studio

PreMortem.Games

White Star Studio, a small and ambitious game development studio based in Shenzen, China, has captured the essence of ancient China in their game Thriving City. This city-building sim takes players back to the Song Dynasty, where they must navigate the challenges of settling a town, cultivating the land and expanding the city. One of the most eye-catching features of Thriving City is its distinctive visual style.

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Unity Unite 2024 Keynote

Game From Scratch

GameFromScratch.com Unity Unite 2024 Keynote The Unity annual developer conference Unite just completed the keynote speech today in Barcelona. In the video below we condense the keynote down to a little under 10 minutes and cover the key new announcements for game developers. Highlight features include: Check out our coverage of Unity Unite 2024 in […] The post Unity Unite 2024 Keynote appeared first on GameFromScratch.com.

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Renaissance PR is sponsoring MCV/DEVELOP Women In Games journalism award

Game Development News

We’re very pleased to announce that Renaissance PR is among the Award Sponsors for next week’s MCV/DEVELOP Women In Games Awards 2024. The veteran comms agency, founded by Stefano Petrullo, is supporting the Journalism Impact category. “I started out more than 30 years ago in games magazines and have always supported the press,” said Petrullo.

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EA desperately wants investors to know it's on the generative AI bandwagon

Game Developer

EA execs say the technology is at the 'very core' of its business and could propel user generated experiences to new heights.

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Cheap money and bad bets: How the games industry turned pandemic success into disaster

GamesIndustry.biz

By all estimations, the video game market was expected to contract once the COVID-19 lockdowns ended but even the worst-case scenarios for a return to normalcy predicted net growth when compared to pre-pandemic levels. Instead, a perfect storm of global political and macroeconomic factors, along with executive hubris, left us in a state of disarray and despair.

Games 145
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Vector math library codegen in Debug

The Astronauts

This will be about how when in your C++ code you have a “vector math library”, and how the choices of code style in there affect non-optimized build performance. Backstory A month ago I got into the rabbit hole of trying to “sanitize” the various ways that images can be resized within Blender codebase. There were at least 4 different functions to do that, with different filtering modes (expected), but also different corner case behaviors and other funkiness, that was not

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Epic Games Make Massive FAB Announcements

Game From Scratch

GameFromScratch.com Epic Games Make Massive FAB Announcements Fab, Epic Games new universal game development content marketplace was first announced back at GDC 2023 and it has been mostly radio silence since then. Today Epic Games have released a major update about Fab as well as the future of their other online markets the Unreal Marketplace, SketchFab, Quixel […] The post Epic Games Make Massive FAB Announcements appeared first on GameFromScratch.com.

Games 74
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Introducing Hungry Horrors

Indie DB

Hungry Horrors is a unique roguelite deck-builder where cooking replaces combat. Set in a world inspired by British and Irish folklore, players take on the role of a princess who must prepare traditional dishes to feed legendary creatures. The twist?

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CWA slams Microsoft over 'extremely disappointing' layoffs

Game Developer

The union, which threw its weight behind Microsoft's merger with Activision Blizzard, has underlined the 'devastating' impact of layoffs.

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VR studio nDreams is set to lay off up to 17.5% of its staff

GamesIndustry.biz

nDreams is set to lay off up to 17.5% of its staff. In a statement to GamesIndustry.biz , CEO Patrick O'Luanaigh said that despite exploring "multiple alternatives to avoid such action," a new "strategic focus could result in redundancies affecting up to 17.5% of the company." On LinkedIn , nDreams lists its headcount as between 201 and 500 employees, intimating anywhere between 35 and 88 jobs are at risk at "all levels" of the organisation.

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In a previous post you mentioned that “the cost of development for AAA fidelity games is mostly too high now to be profitable on their own”. And we have heard that it’s more expensive now to make games than ever before. But we also hear that profits from games are higher than ever before as well. How do those two statements go together? If profits from making games have gone up (with a bigger market, what I presume is DLC bringing in extra money) why are game prices still rising from 60 to 70 USD, for example?

Ask a Game Dev

We're not seeing profits from games being higher than ever before. We're seeing record profits from successful games and we're seeing a bunch of unsuccessful games pull the profits down because those unsuccessful games cost just as much as the successful games to build. Many are still talking about the failure of Concord, but don't forget there was also Lord of the Rings: Gollum, Forspoken, Marvel's Midnight Suns, Suicide Squad: Kill the Justice League, Skull and Bones, Redfall, The Day Before,

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The Ultimate FPS & TPS Animation Collection Humble Bundle

Game From Scratch

GameFromScratch.com The Ultimate FPS & TPS Animation Collection Humble Bundle There is a new Humble Bundle of interest to game developers, the Ultimate FPS & TPS Animation Collection bundle is a large collection of animations and models for creating first and third person shooter style games in Unreal Engine. As with most Humble Bundles, this one is organized into tiers: […] The post The Ultimate FPS & TPS Animation Collection Humble Bundle appeared first on GameFromScratch.com

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Zero Below The Sun - Unlockable content

Indie DB

It's been some time since the last update. I've been working on adding some more unlockable content that will increase the quality of life of the game.

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Report: Behaviour Interactive shutters Midwinter Entertainment after scrapping Dead by Daylight spinoff

Game Developer

'My time with Midwinter Entertainment has come to an abrupt end due to the studio closure.

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Suda51: "Everyone cares too much about Metacritic scores"

GamesIndustry.biz

Industry veteran and No More Heroes creator Goichi 'Suda51' Suda believes games companies are still putting too much stock in how their games perform on Metacritic. In an interview with GamesIndustry.biz , Suda and his fellow Japanese legend Shinji Mikami discussed the myriad reasons that titles like their own, with their distinct style and flavour, have been somewhat rare over the years – and Suda suggested it's because many companies are too focused on review scores.

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Scriptable Asset - A way for you to modify JSON files inside Cocos Creator

Cocos

Hello! I have developed a Cocos Creator editor extension This image shows how the scriptable asset will show when you add it as a component to your node As you can see, this tool makes it easier to understand right from your inspector with your JSON files. It renders your JSON based on the schema which is documented there: export type DataTargetType = { type: string, properties: Array } JSON Format Specifica.

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Unreal, Godot and Unity Book Bundle

Game From Scratch

GameFromScratch.com Unreal, Godot and Unity Book Bundle There is a new Humble Bundle of interest to game developers, the oddly named Packt Unreal 5 Book Bundle. Why oddly named? Well this bundle also contains 3 books on game programming using the Godot game engine, 4 books on programming using the Unity game engine as well as a […] The post Unreal, Godot and Unity Book Bundle appeared first on GameFromScratch.com.

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Pompeii: The Legacy Reveal Trailer

Indie DB

Pompeii: The Legacy reveal trailer is now live, offering a first look at the challenges of rebuilding Pompeii.

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Embracer confirms 4A Games and Zen Studios are going nowhere

Game Developer

The company has concluded the financial portion of its Saber Interactive divestment, but buyer Beacon Interactive has waived the option to purchase 4A Games and Zen Studios.

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Blurring lines: How AAA and indies can benefit each other | Opinion

GamesIndustry.biz

As an industry, we're currently caught in a perfect storm of rapidly-evolving technology and the spiraling demands of modern AAA games, with a huge number of developers working for years to meet the level of scale and fidelity audiences have grown to expect.

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Multilanguage Support For Keyboard inputs?

Cocos

I tried but the issue is a certain key press always return the same keyCode regardless of it’s language, so let’s say if I press ‘a’ then it returns keycode 65, if I switch the language to Russian and now pressing ‘a’ key suppose to generate other than 65 keyCode which translates to symbol ‘ф’ using String.fromCharCode to get actual typed letter.

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Audio Alchemy Game Audio Humble Bundle

Game From Scratch

GameFromScratch.com Audio Alchemy Game Audio Humble Bundle There is another Humble Bundle of interest to game developers (when it rains it pours!), the Audio Alchemy Game Audio Humble Bundle by Ovani bundle. This bundle contains a number of plugins for Unity, Godot and Unreal Engine for dynamic audio and music playback. Additionally the bundle is jam full […] The post Audio Alchemy Game Audio Humble Bundle appeared first on GameFromScratch.com.

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Living World Project - Update 4a

Indie DB

Just want to put up a mini update for a little chance of pace. Been experimenting with different UI design. Just a mini ui update for this one, no video for now. WIll still need to link it up to the combat and probably experiement with npc target on.

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Proletariat's Spellbreak lives on as a free, player-run game

Game Developer

The free-to-play magical shooter Spellbreak is back in action on PC, and with players getting the chance to keep it around.

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First Ontario game dev labour union formed at Joydrop, majority of staff who voted reportedly fired

GamesIndustry.biz

The first labour union of game developers in Ontario was formed by staff at Joydrop, only for the majority of employees that voted to reportedly be fired two working days after the victory. Joydrop is the gaming brand of London-based service agency Mikutech, founded in 2013 by Mark Mikulec. It specialises in work-for-hire services, including porting and co-development, and has worked with the likes of Gearbox, Skybound and Armor Games Studios.

Dev 139
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Two Modern Retro Games that Rock

Game Wisdom

Two Modern Retro Games that Rock Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double review of Iron Meat and Alruna and the Necro-Industrialists both played with press keys. 0:00 Intro 00:14 Iron Meat 2:54 Alruna and the Necro-Industrialists … The post Two Modern Retro Games that Rock appeared first on Game Wisdom.

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