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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

From indie studios to AAA developers, 2.5D Many developers leverage art production services to create bespoke assets that enhance visual storytelling while maintaining performance efficiency. Indie developers benefit from 2.5Ds scalability, allowing them to craft AAA-quality visuals without the budget of a full 3D production.

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Playground Games leaders form new AAA studio Maverick Games

GamesIndustry.biz

Some of the leaders behind the Forza Horizon series have formed a new AAA games studio in Leamington Spa called Maverick Games. Ben Penrose has joined the company as Art Director from Sharkmob (but was also a former Playground employee), and Elly Marshall has been named UX/UI Director, following her role as experience design director at EA.

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Three Minutes to Eight developer Chaosmonger Studio “Multiple stories moving parallel”

PreMortem.Games

Many define the game as ‘pixel art’, but in reality this is not exactly the case. The challenge was to create characters in pure classic 2D pixel-art. In fact, all the backdrops are not in pixel-art, but in voxel-art.” But Piovesan is quick to clarify that there is more at work behind the stylized graphics.

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Zenless Zone Zero, NTE and the new wave of Chinese games pushing the limits of free-to-play | Opinion

GamesIndustry.biz

Arguably, Genshin Impact had all the ingredients of a fully-fledged AAA console/PC game.

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Mastering the Art of AAA Game Development: Our Approach

Starloop Studios

AAA game development is a complex process that requires well-oiled teamwork from an experienced team. The AAA game development process is an intersection of art, technical skills, writing, and many more disciplines.

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Testronic parent Catalis Group acquires Secret 6

GamesIndustry.biz

Based in Madrid and Manila, Secret 6 is outsourcing firm that provides 3D and 2D art, QA services, and full game development support. It has worked on a wider range of titles, from AAA blockbusters like The Last of Us: Part 2 and Cyberpunk 2077 to mobile hits such as Episode and Monster Train. Read more.

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Electronic Arts streamlines game patching with AWS

AWS Games

Electronic Arts (EA) engages players around the globe in immersive games across PC, console, and mobile. This automated process takes less than an hour to complete for a AAA title, outputting pre-computed, incremental patches for previous versions of the game. This post was co-authored by Bryan Chiu, Site Reliability Engineer, EA.