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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). It means that assets are pulled from disk on demand (loaded only at the time they are needed), rather than as a part of a larger stage.

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How to Create a Game-Ready AAA asset

Logic Simplified

Even though an AK-47 was not used as an asset, I got the opportunity to test my skill and indulge in my passion. This is the workflow for creating a AAA model of an AK-47, using Maya, Substance Designer, Substance Painter and Marmoset. I used a Blinn Shader on the asset to spot any issues with the mesh.

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Warner Bros. addressing "volatile" AAA console space with live services, mobile free-to-play

GamesIndustry.biz

Discovery has been historically focused on AAA console games, but the company's CEO and president of global streaming and games JB Perrette wants to change that. And having 11 owned studios where we're not just a publisher of games but actually a developer of games, we think is a differentiative asset for us." Read more

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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Tap into AWS for Games services to quickly create game assets, accelerate development, and unlock new player acquisition, engagement and monetization opportunities. Meet with AWS for Games experts to learn about the transformational power of generative AI and cloud game development.

AI 100
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How to optimize AAA games for performance

Juego Studio

AAA games often face performance challenges. CPUs can struggle with complex game logic and AI, GPUs are taxed by demanding visuals and effects, memory is strained by large game worlds and assets, and slow storage can cause lengthy loading times.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. It is a key tool for creating virtual reality (VR) games because it allows artists to create concept art for characters, environments, and game assets.

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Solo dev Jonathan C Haman created “the glorious Drift Type C – which no one is buying”

PreMortem.Games

To get the cars in Drift Type C well… drifting, Haman fixed a fundamental flaw in the Unity assets he used: “Two lines of nasty-hack later and the cars felt great and realistic.” I put in car building as well, and downloaded every vehicle physics asset to make it easy. Why did you become a solo developer?

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