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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future). Rendering is significantly more efficient in Godot 4.0, Low level rendering access.

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How to Create a Game-Ready AAA asset

Logic Simplified

Even though an AK-47 was not used as an asset, I got the opportunity to test my skill and indulge in my passion. This is the workflow for creating a AAA model of an AK-47, using Maya, Substance Designer, Substance Painter and Marmoset. I used a Blinn Shader on the asset to spot any issues with the mesh.

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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

Tap into AWS for Games services to quickly create game assets, accelerate development, and unlock new player acquisition, engagement and monetization opportunities. Meet with AWS for Games experts to learn about the transformational power of generative AI and cloud game development.

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The Top 10 Popular VR Game Development Tools

Logic Simplified

Looking for stunning 3D product renders for your ecommerce website? This powerful software allows developers to build their 3D assets and sciences with tools for 3D animation , modeling, rendering, shading, simulation, and more. Get 20-min free consultation on how Unreal can change your game idea.

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Pushing Unity to the Limit: How to Optimize Performance for AAA-Quality Gameplay 

iXie gaming

milliseconds to render visuals, process logic, handle input, run physics, and update the UI. Systems, assets, and code paths are planned with the lowest viable target device in mind, including Xbox One S, Steam Deck, and mid-range Android hardware. Asset Optimisation That Prevents Late-Stage Rework First impressions matter.

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GTC 21: Top 5 Game Development Technical Sessions

Nvidia

Evgeny Makarov, Developer Technology Engineer, NVIDIA Jakub Knapik, Art Director at CDPR Our Sniper Elite 4 Journey – Lessons in Porting AAA Action Games to the Nintendo Switch The Asura engine, entirely developed in-house by Rebellion, has allowed the independent developer/publisher the maximum creative and technical freedom.

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This is more of a technical question, but what version of C++ is most used in AAA nowadays? Is it still very much C++11/14 or has it transitioned to C++17/20?

Ask a Game Dev

C++11 to C++17), we will render a large number of developers temporarily unable to work. If the project is early in development or only has a small number of affected developers, the cost is much lower than if there are hundreds of devs affected or thousands of finished assets that could be affected.

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