Remove AAA Remove Cinematics Remove Render
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future). Rendering is significantly more efficient in Godot 4.0, Low level rendering access.

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Pushing Unity to the Limit: How to Optimize Performance for AAA-Quality Gameplay 

iXie gaming

milliseconds to render visuals, process logic, handle input, run physics, and update the UI. Rendering Decisions That Preserve Visual Quality Across Devices Unitys rendering stack, URP and HDRP, offers flexibility but demands decisiveness. Great rendering doesnt mean doing more. The result? But polish must be efficient.

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On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

I don't think that we'll ever see pre-rendered cutscenes go away permanently. As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g.

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The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Specialties: – 3D Modeling, Physically Based Rendering, 3D Animation, 3D Design, Architectural Visualization, 3D Presentations, 3D Art, 2D Art, 3D Printing, 3D Multiplication, Interactive Walkthroughs, 3D Content, 2D Animation, NFT, and Metaverse. The company specializes in cinematics, UI concepts, and logo design. Conclusion.

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

From indie studios to AAA developers, 2.5D continues to evolve, leveraging AI, modern rendering techniques, and cutting-edge game engines to push the boundaries of game design. allows for stylized, hand-painted visuals, blending nostalgia with modern rendering techniques. merges the best of both worlds.

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AWS for Games at Unreal Fest 2023

AWS Games

This allows smaller game companies to produce AAA game content, and that’s exciting.” Virtual Workstation – Epic Unreal Engine 5 Workstations on AWS seamlessly deliver high-fidelity, immersive 3D experiences across the globe without the need for expensive hardware and physical workstations to host and render the 3D data.

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