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The Porting Blueprint: Unlocking Success in Cross-Platform Development

Starloop Studios

In the quickly evolving world of the gaming industry, the ability to reach different audiences using different platforms through cross-platform game development can be crucial to your game’s success. Though related to game porting, cross-platform game development differs in some key ways.

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Unity Games That Last: How Testing, Art, and LiveOps Drive Revenue and Retention 

iXie gaming

For studios aiming to build not just games, but game-driven businesses, these three pillars are no longer optional. QA as a Strategic Investment in Player Retention and Brand Equity Many developers still consider quality assurance a late-stage cleanup process. Its about reinforcing brand credibility with every player session.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.

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Video Game Development Trends That You Should Know

Moonmana

What are the fresh trends in the gaming industry? The last few years have been motivating the game development field quite actively. Game developers, designers, and artists had to be quite inventive and creative to move it forward. Video games development incorporates PC games and consoles.

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Harmony Games Deploys a Fully Custom Game Backend Utilizing AWS Cloud Development Kit (AWS CDK)

AWS Games

With a beta launch of its first game “Domino Adventures” (a casual mobile game in the connect tiles space, with an RPG twist) just months away, Harmony also needed a solution that could be implemented quickly. About Harmony Games Harmony Games was founded by AAA industry veterans Volkan Ediz, James Koh, and Joseph Kubiak.

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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

Its core team has developed the game since 2018, even though the studio was officially formed in 2020. Made by fans, for fans, “Predecessor” was born out of the ashes of “Paragon,” a MOBA game developed by Epic Games from 2016-2018. The game’s new backend debuted on March 5, 2024.

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Know How Much It Costs to Make a Game Before Investing!

Big Games

Depending on these, you can make a budget-friendly game or the next GTA. Keep reading this blog to understand how mobile game development costs differ from AAA games. Will it be a 2D puzzle or an AAA game like Grand Theft Auto V? The best part about these is that even a solo developer can create them.

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