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5 Tactics for the Volatile PC/Console Market

Deconstructor of Fun

This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory. This evolving landscape presents opportunities for agile developers to thrive, even as AAA studios grapple with extended development cycles and rising costs.

Console 52
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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

With Xsolla you can easily launch your own cross-platform player account system Let your players stay connected and engaged no matter which platform they play on. The money you save on platform fees will go directly into further improving and growing your games. Check out Xsolla’s solutions for more information.

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Newzoo’s latest report: Almost 9 in 10 gamers spend money on in-game items

PreMortem.Games

Moreover, notable AAA PC and console games are now expanding their reach to mobile platforms, seeking to attract a broader player base, while simultaneously exploring opportunities for cross-platform integration.

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Video Game Development Trends That You Should Know

Moonmana

Video games development incorporates PC games and consoles. Cross-platform Video Game Development Trends. Game developers have to be more flexible and agile than ever before to develop games and provide Games as a Service (GaaS) for pc and varieties of consoles. AAA video game development trends.

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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

Omeda released the first build of “Predecessor” for PC as Paid Early Access at the end of 2021, then as a free online test in April 2022. We’re also looking at how we can further work with partners, like AWS, to build a world-class AAA game as independent developers. The game’s new backend debuted on March 5, 2024.

Studios 70
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A podcast recently talked about how some games, like Contra Operation Galuga are struggling to run on Nintendo Switch, because they developed it for higher end systems(PS5, Xbox series, PC) first then port it to Nintendo Switch. They suggested it should have been done the other way around, so every platform has a version of the game that runs perfectly(barring AAA high quality titles like God of War and Spider-Man). How true is this?

Ask a Game Dev

Consider a game that launched on Switch first and later came to other platforms is Monster Hunter Rise. Rise runs at a rock-solid 60 fps on higher end PC, but you can still see the kind of visual style built with lower poly models in place because we just don't have the time to rebuild everything.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Some say Unreal is better just because it’s a common choice for AAA studios. Now cross-platform game development with Unity is possible. Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world.

Engine 52