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Blurring lines: How AAA and indies can benefit each other | Opinion

GamesIndustry.biz

As an industry, we're currently caught in a perfect storm of rapidly-evolving technology and the spiraling demands of modern AAA games, with a huge number of developers working for years to meet the level of scale and fidelity audiences have grown to expect. Read more

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Why there's no market for AAA mobile games | GI Microcast

GamesIndustry.biz

The pair reflect on the challenges AAA hardcore games face on mobile devices and ponder the future of whether publishers will continue to invest in these technologically impressive but commercially disappointing ports. For more on this subject, be sure to check out the latest column from contributing editor Rob Fahey.

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). This is handled nowadays by a type of technology called “streaming”. Few other technologies work as well in this area. Additionally, Godot 4.0

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Warner Bros. addressing "volatile" AAA console space with live services, mobile free-to-play

GamesIndustry.biz

Discovery has been historically focused on AAA console games, but the company's CEO and president of global streaming and games JB Perrette wants to change that. The gaming business of Warner Bros.

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How Move's AI technology aims to be a game-changer for motion capture

GamesIndustry.biz

This norm, however, may soon be a relic of the past as software from technology company Move hopes to revolutionise motion capture for AAA and indies alike, as well as beyond games.

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Former Criterion leaders set-up new AAA games studio Fuse Games

GamesIndustry.biz

The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAA studio: Fuse Games. The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant.

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AWS to showcase tools for breakthrough gaming experiences at GDC 2025

AWS Games

How Game Streaming Creates New Opportunities for Jackbox Games 2:30pm to 3:00pm | Room WH2011 Working with Amazon GameLift Streams technology running on AWS GPUs, Jackbox Games is developing a game streaming service that will allow new audiences to experience the fun of its unique brand of party games.

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