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Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Of course, the film had a lengthy marketing campaign, and earlier spikes may have coincided with trailers and other advertisements. Strangely, the event was its least successful in September, when Transformers One was released in theatres.

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Thimbleweed Park sales by store

Grumpy Gamer

The argument that players don’t want to play point-and-click on a console doesn’t hold water given how well we did on Xbox. For indie devs that don’t have money to advertise, you’re at the mercy of the platforms, and this goes for Steam, GOG and the others.

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Thimbleweed Park sales by store

Grumpy Gamer

The argument that players don't want to play point-and-click on a console doesn't hold water given how well we did on Xbox. For indie devs that don't have money to advertise, you're at the mercy of the platforms, and this goes for Steam, GOG and the others. Given the large installed base of PS4, it's a tad confusing.

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What’s to stop someone from printing and selling games on disk for a console without seeking certification?

Ask a Game Dev

This license allows the publishers to use things in advertising like the console logos, images of the consoles, trademarks such as the words “Playstation” or “Xbox” or “Switch” and related accessories (e.g. Joycon”, “Sixaxis”, “Kinect”, etc.).

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Newzoo’s latest report: Almost 9 in 10 gamers spend money on in-game items

PreMortem.Games

Moreover, notable AAA PC and console games are now expanding their reach to mobile platforms, seeking to attract a broader player base, while simultaneously exploring opportunities for cross-platform integration. Console gaming has the highest players-to-payers conversion, mobile gaming has the lowest.

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So, how is the European games market doing? Plus 20 years of PEGI

PreMortem.Games

Most people play on their mobile phone (68%), followed by console (58%) and PC (48%). PEGI ensures that games are sold and advertised responsibly and that companies have tools and safeguards in place to ensure that online game play environments are free from illegal and harmful content.” million players.

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Bukola Akingbade of Kucheza Gaming on nurturing dreams and shaping industries

PreMortem.Games

The Commodore 64 console was her first gaming experience. She therefore inherited consoles from older siblings and cousins. It was a piece about architecture and advertising. So from my second year in university, I knew I was going to go into advertising for sure.” Bukola grew up surrounded by siblings and cousins.

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