This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The autonomous AI racing agent, known as Gran Turismo Sophy (GT Sophy), recently beat the world’s best drivers in GT Sport. In 2017, the Alpha Zero program from DeepMind made news when it learned to play and conquer chess, shogi (Japanese chess), and Go using deep reinforcement learning (deep RL.) the developers behind GT Sport.
In parallel to our work on Godot 3.5 ( with a first beta ) and 4.0 ( and finally alpha 1! ), we backport important fixes to the stable 3.4 C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). branch for use in production. A number of such fixes have been queued since the 3.4.2
In parallel to our work on the upcoming feature releases Godot 3.5 ( with a first beta ) and 4.0 ( now at alpha 3! ), we backport important fixes to the stable 3.4 C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). branch for use in production. we're now ready to release Godot 3.4.3-stable
In parallel to our work on Godot 3.5 ( with a first beta ) and 4.0 ( now at alpha 2! ), we backport important fixes to the stable 3.4 C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). branch for use in production. A number of such fixes have been queued since the 3.4.2 Jump to the Downloads section.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content