Remove Agent Remove Build Remove Mobile
article thumbnail

Authentication for Mobile Games

AWS Games

For mobile games in particular, managing the authentication and authorization of your players can pose some unique challenges. Some of these challenges relate to the use of mobile devices themselves. Offline authentication : Mobile devices may not always have internet connectivity. Look at the system’s customisation options.

article thumbnail

Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

Unity , which is one of the popular game engines, is widely used for mobile applications that run on smartphones. Unity is used for use cases beyond games, and these new use cases may not run on traditional game platforms, so being able to build for a wide variety of platforms is critical.

Build 64
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How Good Job Games Accelerates 43% with AWS Build Pipeline

AWS Games

Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2 , Amazon EFS , and Amazon S3 to optimize its game development processes. In the early stages, the company relied on an internal system that handled tasks such as build queuing.

Build 64
article thumbnail

Top WordPress Trends to Watch in 2024

Logic Simplified

Top WordPress Trends - The Five Pillars to a Strong Online Presence Whether you want to build a blogging site, business website, or a highly complex eCommerce website, WordPress is the go-to option to fulfill all your needs. It is one of the most popular and widely used CMS that develops user-friendly and competitive websites. WordPress 6.1

Content 72
article thumbnail

Here's How Subscriptions Will Disrupt the Games Industry

Deconstructor of Fun

There are several core concepts in building a product that leverages subscriptions. Even then, the agent you spoke to would do everything humanly possible to keep you from cancelling, creating an awful experience. Build a loop A successful subscription plan should be tied to engagement in the underlying game.

Games 52
article thumbnail

Unity WebGL tips / advice in 2023

Radiator Blog

HDRP is definitely out of the question btw) Unity WebGL support isn't bad, and WebGL performance is even OK, as long as you treat it like a ~2015 mobile device in terms of capability and performance. Here's what'll happen to you: your WebGL build tests on your desktop browser will work fine and you'll be pleasantly surprised.

Texture 100
article thumbnail

Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity is considered the best solution for mobile game development. In other words, you can build a game using only blueprints because they are valid pieces of code. Unity is the best option for indie developers and mobile game projects. This is possible with both engines, although Unreal has integrated support and Unity doesn’t.

Engine 52