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Summer 2025 Game Development Student Internship Roundup, Part 2

Ask a Game Dev

Associate Development Manager Co-op/Internship - Summer 2025 (Sports FC QV) Game Product Manager Intern (Summer 2025) Music Intern EA Sports FC Franchise Activation Intern Associate Character Artist Intern Client Engineer Intern Visual Effects Co-Op Associate Environment Artist Co-Op (Summer 2025) Game Design Intern (Summer 2025) Game Design Co-Op (..)

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Video Game Thoughts Bonus Bag #4

The Bottom Feeder

Will probably beat 5 or so more games and call it good.) I wrote about UFO50, that it should be the textbook for any game design class. Much of what UFO50 does is it takes existing game genres and compresses them. It offers a game in that genre that only last 2-3 hours but gives a full, satisfying experience.

AI 79
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You Have No Idea How Hard It Is To Run A Sweatshop, Part 2

Designer Notes

Game designers would just be guessing. So, what can games simulate? Strangely, the best example I can think of is a game trying to recreate a situation MUCH more difficult to simulate than baseball, life as a border agent in a totalitarian country. However, Wright was not making a game in the abstract.

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I Make Board Games in Tabletop Simulator (A Guest Post)

Brand Game Development

After a year of playing games, I decided to make board games in Tabletop Simulator from publicly available print-and-play games. My first creation was a demo of Blight Chronicles: Agent Decker for their Kickstarter which was simple but functional.

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AI-powered Unity is Revolutionizing the Gaming Industry

Logic Simplified

As a matter of perspective, the integration of AI in Unity has opened doors of innovation for us and game app developers across the globe. Unity AI and its Innovative Approaches and Solutions The game designers and developers at Logic Simplified are very excited!

AI 52
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What Works And Why: Prey’s Intro

Tom Francis

Our undercover agent? Game suddenly goes back into intro mode, with a long non-interactive talky sequence arriving in Prague. The game’s biggest twist so far – I’m a double agent! You’re a double-agent! To keep the Jinn out? Aren’t the Jinn already there? Another inciting incident!

Agent 52
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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Convai is a versatile developer platform for designing characters with advanced multimodal perception abilities. These characters are designed to integrate seamlessly into both the virtual and real worlds. You can do this through the playground user interface or programmatically through the API.

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