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Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

AWS Games

There are many aspects to automating the build and deployment cycle, and in this video walkthrough, we’re focusing on fast game server build updates using Amazon GameLift Anywhere, and the recently launched Amazon GameLift Agent. Amazon GameLift is a fully-managed global game server hosting service.

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Cost optimize your Minecraft Java EC2 Server

AWS Games

Your main task is to deploy a premade script to your Amazon EC2 instance using Systems Manager. Figure 1 shows numbered steps in the architecture diagram detailing the order of processes when the script is deployed. Following is a description of each step designated within the diagram and how the script flow is enacted.

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Hybrid game server hosting with Amazon GameLift Anywhere

AWS Games

This includes installing the Amazon GameLift Agent and downloading your game server build In the first diagram (Figure 1), you’ll find two custom locations for Amazon GameLift Anywhere, and a single Anywhere fleet that’s utilizing those locations. The Amazon GameLift Agent is installed on hardware on-premises to manage game servers.

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Breaking the Monotony with Adaptive AI Gaming Solutions

Logic Simplified

Game app developers at leading game development companies, like Logic Simplified, are excitedly integrating AI into gaming, to deliver immersive, engaging, and personalized experiences for players. Card Games Artificial intelligence has significantly changed the way online card games are made and played.

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How Good Job Games Accelerates 43% with AWS Build Pipeline

AWS Games

Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2 , Amazon EFS , and Amazon S3 to optimize its game development processes. billion users globally. This forms a backbone of continuous integration and delivery processes.

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Operationalize generative AI applications on AWS: Part I – Overview of LLMOps solution

AWS Games

Script writing efficiency NPCs are sometimes meant to say a specific script, and uniqueness isn’t a requirement. In this case, LLMs can help improve the efficiency in script writing. By providing a model with the lore, setting, and expected outcomes of a game, one can quickly generate scripts for the personas of different NPCs.

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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

C#: Allow configuring Mono debugger agent with command line arguments ( GH-56835 ). C#: Fix getting properties state when reloading scripts ( GH-56300 ). C#: Attach mono thread before getting nativeName field, fixing potential tool script crash ( GH-57739 ). C#: Fix KeyValuePairAt memory leak ( GH-56183 ).

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