Remove AI Remove Asset Remove Editing
article thumbnail

Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

The use of AI in game development has the potential to revolutionize the way games are designed and created. Although there is controversy about the unfair use of human-made art to create AI generated artworks, there’s no denying that AI has added value when it comes to automating tasks that are typically time-consuming for developers.

AI 197
article thumbnail

Using AI To Generate Game Art with Grant Abbitt

DameDev.tv

Our Blender guru Grant Abbitt joins Industry veterans Rick Davidson & Tim Ruswick* to talk about generating AI Game Art, why you might want to use it and much more. Find out more about the fascinating world of AI art. Why Use Artificial AI? (40:41 AI art can help with this. They can use it wherever they want.

Art 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Change the Rules of the Game: NVIDIA Omniverse Brings an Arsenal of RTX and AI-Powered Apps, Extensions and DIY Toolkits to Accelerate Game Development Pipelines

Nvidia

Collaboration and simulation platform simplifies complex challenges like multi-app workflows, facial animation, asset searching, and building proprietary tools. Collaboration and simulation platform simplifies complex challenges like multi-app workflows, facial animation, asset searching, and building proprietary tools.

AI 52
article thumbnail

Generative AI in game development, and ‘automation anxiety’

Game Daily

“Creativity was once viewed as future-proof, but recently we’ve seen a lot of discourse around the idea that, no, it’s not future proof, and that causes anxiety, a kind of primal, pit of your stomach pre-sentiment about AI eating up jobs.” And the same thing goes [for AI production]. Or is it narrative?

AI 52
article thumbnail

Darner's Digest, vol. 3: on the Yarn Spinner v2.0 release + a YS primer

Radiator Blog

Some games do all their cutscene scripting and even enemy AI in Yarn Spinner, because really, it's just a simple scripting language that does whatever you tell it to do. Nothing stops you from adding more commands, functions, markup tags, or new ways to process the script. // custom NPC AI script example?

Scripting 130
article thumbnail

Top 4 Scheduling Strategies for Indie Filmmaking on a Tight Timeline

Filmustage

Feel free to trim or restructure less critical scenes in the edit, focusing on the core moments that drive your story. He employed a bold technique of filming multiple takes of the same scene consecutively, each with a different outcome, later intercut in the edit. The Multiplex Magic ? Scene from "Run Lola Run".

Indy 111
article thumbnail

Friday Questions #3

Grumpy Gamer

Nathan: Given the engine and assets of TWP, would a sequel be significantly cheaper / quicker to produce? The future of interactive narrative is in true AI. Did you expect to have so many people voluntarily choose to pay 5 USD more than the "standard" tier? I don't think it would. It's probably a couple of (human) generations away.

Puzzle 130