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Star Nomad 2 Update 2.22.08 (Beta @Android)

Half Geek

Some bug fixes and re-balancing. Fixed bug with new player Drone AI sometimes flying off into the void. Thank you to players who have provided feedback! Fixed a bug with Merchant NPC during random encounters, if the player is busy in conversation, and Pirates or Zerkers interrupt, it will now resume normal flight.

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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

NVIDIA AI Workbench is now in beta, bringing a wealth of new features to streamline how enterprise developers create, use, and share AI and machine learning. NVIDIA AI Workbench is now in beta, bringing a wealth of new features to streamline how enterprise developers create, use, and share AI and machine learning (ML) projects.

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The Importance of Beta Testing in Game Development

iXie gaming

Beta testing is a critical game quality assurance (QA) process. It allows you to detect technical problems in your game and assess gameplay and balance. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch. But what is beta testing?

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Star Nomad 2 Patch Notes (v 2.22.07)

Half Geek

Update (August 03 2022): This major update will be released as an Open Beta (accessible & opt-in) for Star Nomad 2 on Google Play store due to issues with changes to the Android SDK & API. NPC Flight AI updated to take advantage of the larger flight area. Improve Merchant NPC Flight AI.

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new Quake map: "Taught By Thirst" for Remix Jam

Radiator Blog

It was added to the map cycle early on in CS Beta 6.5 In 2017, Valve quietly removed Aztec from the current CS:GO / CS2 mapcycle, and it has since been permanently replaced by its more balanced modern successor Ancient. I had to widen the door gaps a lot to accommodate Quake's pinball pathfinding AI.)

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Using Cascadeur for Creating 3D Character Animations

Logic Simplified

Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. At that point, Cascadeur was still in its beta phase, but I was so impressed by what I saw and curious to learn more that I immediately applied and was accepted into the beta program. Let me confess.

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Rebalancing Cogmind

Grid Sage Games

Some roguelikes don’t strive for balance, but maintaining balance has always been important to me for Cogmind, since it fits better with my vision for this type of game, heavy on tough, complex, and consequential decision-making at multiple strategic and tactical levels. Alien Artifacts.

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