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Create, Share, and Scale Enterprise AI Workflows with NVIDIA AI Workbench, Now in Beta

Nvidia

NVIDIA AI Workbench is now in beta, bringing a wealth of new features to streamline how enterprise developers create, use, and share AI and machine learning. Announced at SIGGRAPH 2023, NVIDIA AI Workbench enables developers to create, collaborate, and migrate AI workloads on their GPU-enabled environment of choice.

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The Importance of Beta Testing in Game Development

iXie gaming

Beta testing is a critical game quality assurance (QA) process. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch. You can think of beta testing as a pre-release measure to identify performance and gameplay issues before the actual launch.

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Beta release for Python support

Mircosoft Game Dev

Today we are releasing the first beta version of Python for Godot , the GDNative interface that enables you to use the full-blown Python 3 as a scripting language for Godot games. All core features of Godot are expected to work fine: Builtins (e.g. alpha (yes, it's a beta based on an alpha.) Who said Godot's only about waiting?

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Using Cascadeur for Creating 3D Character Animations

Logic Simplified

Thanks to its AI-assisted and physics tools you can dramatically speed up the animation process and get high quality results. At that point, Cascadeur was still in its beta phase, but I was so impressed by what I saw and curious to learn more that I immediately applied and was accepted into the beta program. Let me confess.

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The problem with making games for Mobiles.

Half Geek

It was updated often during the first year, fixing bugs, adding features players requested. I’ve changed the UI, the flight systems, the AI, etc, to improve it based on feedback where possible. Fullscreen, audio, and worse of all, data-read & write features for save games. The last major update was in 2019.

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NVIDIA at GDC 2021: RTX and AI Sees New Platforms, New Development Tools, New Updates, and a New SDK

Nvidia

Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Increasingly, game developers are making full use of real-time ray tracing and AI in their games. Now, NVIDIA ray tracing and AI are making their premiere on Arm and Linux systems. Arm support for DLSS has been announced as well.

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Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. Testing: Each feature, as well as the mechanics of the game, need to be tested for quality control. Unreal Engine has fast grown to be the most trusted engine in the world.