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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention.

AI 194
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VR & AI – The Future of Gaming?

Played with Fire

The gaming industry is evolving at a rapid pace, with cutting-edge technologies like Virtual Reality (VR) and Artificial Intelligence (AI) playing a crucial role in shaping its future. VR & AI The Future of Gaming? Will VR and AI redefine how we play games, or are they just temporary trends?

AI 52
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The Future of Art & AI in Game Production

iXie gaming

Advancements in artificial intelligence (AI) have revolutionized the gaming industry, enhancing programming and player experiences. As AI continues to advance, the future of art and AI in game development holds tremendous promise. However, AI is redefining the boundaries of game artistry.

AI 52
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The Biggest Game Development Trends of 2023 

iXie gaming

In fact, 2023 has had some of the biggest game development trends thanks to the increasing use of advanced technologies, such as artificial intelligence (AI). Also, the introduction of ground-breaking AI-powered solutions, including Chat GPT, has further inspired new game development trends.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

They are also responsible for implementing NPC (non-player character) movement, performances, and behaviors, which are controlled by AI (artificial intelligence). They oversee both the foundation and execution of the game mechanics and overall user experience.

Film 52
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The three most important qualities in an RPG

Keith Burgun

It’s the fault of developers for not exploring new kinds of stories, new kinds of worlds, new kinds of mechanics and so on. Even a handful of new mechanics or other properties are often enough to help create that question in people’s minds: “what else might be possible in this game?”

Fantasy 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

[link] With Tiff working on the beginning portions of the Dalamase, the newest member of our Level Design team, Ian, got started on blocking out and detailing the underground Cave level area that's home to an important NPC featured in Kristala's storyline. Stay tuned for an even more satisfying backstab mechanic in the future.

Dev 52