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VR & AI – The Future of Gaming?

Played with Fire

The gaming industry is evolving at a rapid pace, with cutting-edge technologies like Virtual Reality (VR) and Artificial Intelligence (AI) playing a crucial role in shaping its future. VR & AI The Future of Gaming? Will VR and AI redefine how we play games, or are they just temporary trends?

AI 52
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‘Progressive’ AI dialog tools are a Trojan horse

Game Daily

Ubisoft’s recent announcement of an AI tool that generates dialog for Non-Player Characters in video games was generated with supine equanimity in most sections of the gaming media. Human writers enter details of an NPC’s roles, personality, and parameters. It’s f **g worth it.”

AI 52
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Future of metaverse: How will it transform the workplace

Logic Simplified

This 3D world is made possible by a workable combination of virtual and augmented reality, social media and other virtual concepts. AI-enabled digital coaches could offer career guidance and help train employees. AI-enabled colleagues The avatars of virtual colleagues will be the only constraint to the real-world counterparts.

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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. The scripting on WoC made for better combat too, because you weren’t stuck with just the built-in combat AI for your enemies. I say mostly, because social media today shows we were partly right also.

Sandbox 59
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

[link] It's been awhile since we've unveiled a new character in Kristala.which is why we're super pumped to share the progress our 3D Character Designer, Bianca, has made on the Nisargan forest nymph NPC we've got in the works. Gustav is a friendly NPC you'll encounter along your journey through Ailur. The ACS Games Dev Team.

Dev 52
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The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Last issue, we shared 3D Character Designer Bianca's progress on the model for our Nisargan forest nymph NPC. link] Last on Allie's task list this sprint was piecing together the promotional gameplay teaser we recently unveiled on our social media accounts. You can also follow our dev journey on social media via the links below.

Dev 52
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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

After tweaking and testing both enemies' AI behavior, we're now confident these baddies will properly engage and attack during gameplay. As Pete's first official task for Kristala, we had him work on revising the concept art for a very important NPC, Gustav Gondasa. Take a peek!  [link]. The ACS Games Dev Team.

Dev 52