Remove AI Remove NPC Remove Puzzle
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Sandbox vs themepark

Raph Koster

It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location. The scripting on WoC made for better combat too, because you weren’t stuck with just the built-in combat AI for your enemies. Highly narrative, intricate puzzles, and immersive storytelling.

Sandbox 59
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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

With a wealth of experience working with Unreal Engine (and particularly with enemy AI), we first tasked Ricardo with working on the behavior for a few of the enemies you'll meet in the vertical slice for Kristala. They were instead created by a special NPC for a specific purpose. Music is an important piece of the Kristala puzzle.

Dev 52
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A comprehensive guide to in-demand roles in film and games

CG Spectrum

They are also responsible for implementing NPC (non-player character) movement, performances, and behaviors, which are controlled by AI (artificial intelligence). Game programming career paths: Game programmers may specialize in areas of coding such as graphics, AI, sound, scripting, user interface, network, tools, porting, etc.

Film 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

[link] With Tiff working on the beginning portions of the Dalamase, the newest member of our Level Design team, Ian, got started on blocking out and detailing the underground Cave level area that's home to an important NPC featured in Kristala's storyline. Music is an important piece of the Kristala puzzle. Sound Design.

Dev 52
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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth.

Fighting 130
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

With revamped weapons well underway thanks to James, another of our talented artists, Amanda, worked on revising the concept for an important merchant NPC that will help you score all the wares and goods you need to complete your Raksaka Proving. Music is an important piece of the Kristala puzzle. link] Kristala Original Soundtrack.

Dev 52
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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

In our last issue, we showed off Nicholas's progress on the details he's added to give this NPC the signature Keozan look. Bringing the new model for our Leech enemy into UE4 and transferring the stand-in Leech's AI to the new version. Music is an important piece of the Kristala puzzle.

Dev 52