Remove AI Remove Pixel Remove Rigging
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Realism in Motion: The Integration of Motion Capture in Game Animation

iXie gaming

A well-rigged character ensures that mocap data translates seamlessly into natural and fluid animations. Just like how games have moved from simple pixel images to lifelike visuals, mocap has changed from stiff movements to detailed performances. Prepare for a new level of immersion in gaming.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D models can be rigged and then animated, placed as stationary objects in a scene by a layout artist, simulated or destroyed by an FX artist, and used for shadows or holdouts by a lighting artist. Texture artist - Texture artists specialize in creating the surface qualities (colors, patterns, sheens, etc.) What does a 3D animator do?

Film 52
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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

NVIDIA Real Time Denoiser (NRD) NRD is a spatio-temporal API-agnostic denoising library that’s designed to work with low ray-per-pixel signals. DLSS is powered by dedicated AI processors on RTX GPUs called Tensor Cores. With the Audio2Face app, Omniverse users can generate AI-driven facial animation from audio sources.

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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

A well-defined art style, whether realistic, stylized, or pixel-based, guides asset complexity, rendering performance, and development timelines. Bringing Characters to Life Rigging gives static models movement, defining a skeleton of joints and controls. Why it matters: Improperly mapped textures break immersion.