Remove AI Remove Polygon Remove Render
article thumbnail

Scaling Art Production for Live-Service Games: Challenges, Innovations, and Future-Ready Pipelines 

iXie gaming

AI-driven tools to speed up repetitive tasks like UV mapping and texture generation. Slow rendering and iteration cycles, delaying content updates. Cloud-based asset management, procedural generation, and AI-driven automation are helping studios eliminate unnecessary delays and optimize workflows. AI-powered tools help: (i).

Art 52
article thumbnail

3D Content Interoperability with Topology-Free Modeling

Nvidia

The more polygons that an object has, the more detailed it appears, but high numbers of polygons demand more computing power. The polygon layout, or topology, of these items must be planned efficiently and created in advance to minimize the number of polygons and generate objects of the highest grade.

Content 95
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Avalon seeks partners to build Web3 gaming’s interoperable future

Game Daily

Much of Avalan’s work is based on Unreal 5’s GPU-driven rendering pipeline, Nanite. “We’ve run some tests with Nanite and we’ve got literally trillions of polygons inside our scenes,” says Pinnock. “A game that pushes the envelope with generative AI, where we’re seeing massive advances.

Build 98
article thumbnail

The Future of 3D Art in Interactive Entertainment

iXie gaming

This technology allows game artists and developers to create high-quality and interactive 3D experiences using real-time rendering. Real-Time Rendering Real-time rendering has become the new normal in the world of 3D art. Therefore, they don’t need to pre-render images.

article thumbnail

Godot 4.0 will get a new, modernized lightmapper

Mircosoft Game Dev

branch uses state of the art algorithms to ensure the maximum possible quality: Bakes geometry to lightmap coordinates using the actual rendering code, so any existing shader or material works. Efficiently packs all texture objects in the lightmap to a texture array, to avoid state or material changes during rendering.

article thumbnail

A comprehensive guide to in-demand roles in film and games

CG Spectrum

For instance, a model may also need to be under a certain polygon count, or it may need to be constructed in a way that will optimize the deformation and animation process. These equations are then combined and rendered using a graphics processing unit that outputs a rough but legible animated scene known as a 'playblast.'

Film 52
article thumbnail

The Best 3D Art Outsourcing Studios in the Industry

iXie gaming

Specialties: – 3D Modeling, Physically Based Rendering, 3D Animation, 3D Design, Architectural Visualization, 3D Presentations, 3D Art, 2D Art, 3D Printing, 3D Multiplication, Interactive Walkthroughs, 3D Content, 2D Animation, NFT, and Metaverse. Nuare Studio is known to have produced artwork for Gameloft and Capcom.

Art 52