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beta decay | Phase 1 Pre-Alpha Release

Indie DB

beta decay is a voxel-based, cyberpunk RPG with a low poly aesthetic. Build, trade, and fight for territory within a dystopian megalopolis.

Beta 111
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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. Since then, we've been releasing new beta snapshots every other week, and this is now the 5th beta. What's new.

Beta 99
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Minecraft: Using Learning to Make Players Fall in Love

Brand Game Development

In it, you romp around an 8-bit world, fighting monsters and building anything your heart desires. The game was gradually refined over a series of pre-alpha, alpha, beta, and release updates. You know, when it wasn’t horribly glitching and doing outright weird stuff. Need help on your board game?

Alpha 130
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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven’t yet, for an overview of some of the main highlight of Godot 4.0. Since then, we’ve been releasing new beta snapshots every other week, and this is now the 5th beta. What’s new.

Beta 40
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Solo dev Lincoln McCulloch’s all-consuming journey to develop Dungeons & Kingdoms

PreMortem.Games

Now that I’m working with a publisher that has a strong interest in seeing indie devs like me succeed, I talk through some things with them and share alpha builds, screenshots etc. Now I also have a small group of beta testers, so I try to keep them supplied with the most recent builds to get their feedback.” “I

Dev 145
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Maintenance release: Godot 3.4.3

Mircosoft Game Dev

In parallel to our work on the upcoming feature releases Godot 3.5 ( with a first beta ) and 4.0 ( now at alpha 3! ), we backport important fixes to the stable 3.4 The illustration picture is from Fishards , a wacky fish-wizard PvP spell fighting game developed by Rivernotch Game Studio. branch for use in production.

Render 52
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Rebalancing Cogmind

Grid Sage Games

The first part of this so-called “Great Utility Update” began during Alpha 12 with a few fundamental mechanical changes, but since then the project remained on the to-do list until 1) even more content was added to the game, and 2) we collected more info about what items people were and were not using, and why.

Balance 52