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The best art and animation talks of GDC

Game Developer

A selection of coverage from some of the industry's most accomplished artists and animators, from their GDC 2023 panels.

Animation 335
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Check out Wendi Ndaki’s animated podcast Creative Tech Convos

PreMortem.Games

Now, Wendi has brought some of these interviews to life through animated podcasts that are a must-listen (and watch!). With a Bachelor’s degree in Information Systems Technology, she has dedicated herself to combining her twin passions: art and technology. Check out the first episode below. Check out her story below.

Animation 118
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How Mobile Game Developers Are Using Anime to Boost Engagement and Revenue Across the Globe

Game Refinery

Anime has always had an immense following in Japan and Asia, but its popularity in the West has grown significantly over the past decade. The US anime market is expected to be valued at over $60bn by 2030 , more than twice what it was a decade ago.

Animation 130
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Video: Living paintings of OFK: art directing the style and lives of an indie-pop band

Game Developer

We are OFK’s art director Nafisah Tung shows off how the team concepted, painted and animated the vibrant characters of We are OFK.

Art 246
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From Concept to Completion: Navigating the Game Art Production Pipeline 

iXie gaming

Behind every immersive world lies a meticulously crafted game art pipeline, a process where raw ideas evolve into interactive, polished assets. Game art isnt just about making things look good. But how exactly does a simple sketch transform into a fully animated, game-ready asset? What happens at each stage of production?

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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

Many developers leverage art production services to create bespoke assets that enhance visual storytelling while maintaining performance efficiency. to deliver fluid animation, layered environments, and tight control mechanics. enhances gameplay clarity, maintains performance efficiency, and enables unique art styles.

Art 52
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Column • The Pure Product – Every video game ultimately becomes a story

PreMortem.Games

That series of encounters with things animate and inanimate gets strung together into what can only be defined as a story. It is the synergy of all the elements – gameplay, art, animation, audio, narrative, and more – that creates the narrative elements that the player wants to play and thus create their personal story with.

Games 197