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Feral Cat Den is pushing the audio-visual boundaries of games with Nirvana Noir

PreMortem.Games

They created interactive installations, motion graphics animations, experiential web pages, mobile apps, and lots of other creative projects. We seek to build long-form interactive storytelling that features the tactile interactions and transition heavy animation that we’re familiar with.

Art 138
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Delores Source Code Released!

Grumpy Gamer

I'm sure everyone is getting tired of playing Animal Crossing, and what better way to exercise your grey-matter than modding your favorite game. I generally won't be accepting pull requests just for modifications to the game unless they fix bugs related to getting this repo working. there's more. wait for oohs and ahhs).

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Delores Source Code Released!

Grumpy Gamer

I’m sure everyone is getting tired of playing Animal Crossing, and what better way to exercise your grey-matter than modding your favorite game. I generally won’t be accepting pull requests just for modifications to the game unless they fix bugs related to getting this repo working. Today it’s easy.

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A comprehensive guide to in-demand roles in film and games

CG Spectrum

3D Modelling 3D Animation FX Concept Art 2D Animation Game Design Game Programming 3D Modelling: Shaping Virtual Worlds “3D modelling is a rewarding career where you get to bring concepts and 2D imagery to life, sculpting personality and story into characters, objects, and environments.

Film 52
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8 Key Factors to Ensure Flawless Nintendo Testing

iXie gaming

Nintendo depends on quality assurance to ensure their games are bug-free, polished, and ready to excite gamers globally. Nintendo game testers play an integral role in detecting and eliminating glitches, bugs, and other game-breaking issues that may frustrate the gaming experience for passionate Nintendo fans.

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The Kristala Dev Blog - Issue #35

Astral Clock Tower Studios

Secondly, the animations that trigger when a potion is consumed take significantly longer to play out compared to the new VFX animations we have in the works for these crystal designs and results in having to halt the player while the animations play out. link] Rigging / Animation. Shield Bash. Idle / Idle Patrol.

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

In a few months, we'll be kicking off our very own Patreon where you'll be able to get even more detailed and comprehensive dev blogs that include first looks at new models, inside access to previously unrevealed characters and NPCs, and a glimpse into how our programmers, artists, modelers, and animators do their thang.

Dev 52