Remove Animation Remove Build Remove Simulation
article thumbnail

Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

A terrifying parasite is spreading, mutating some of the animals into grotesque, blood-thirsty monsters ready to kill their way out of their cages. Looking around the zoo, my mind was already transforming the animals behind the fences into images from Adam’s post! Everyone loves animals, right? Of course, in a zoo.

Animation 118
article thumbnail

Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

A terrifying parasite is spreading, mutating some of the animals into grotesque, blood-thirsty monsters ready to kill their way out of their cages. Looking around the zoo, my mind was already transforming the animals behind the fences into images from Adam’s post! Everyone loves animals, right? Of course, in a zoo.

Animation 156
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Unable to run IOS build on simulator for cocos creator

Cocos

The null value is illegal, and it shouldn’t pass the assertion on windows either.But make sure you build native platform on windows.Because those assertion work only for native platform.If you build for browser or fb instant on MacOS,those will work too. IOS build failed after upgrading, I have fed back to other colleagues.

Build 52
article thumbnail

Unable to run IOS build on simulator for cocos creator

Cocos

The null value is illegal, and it shouldn’t pass the assertion on windows either.But make sure you build native platform on windows.Because those assertion work only for native platform.If you build for browser or fb instant on MacOS,those will work too. IOS build failed after upgrading, I have fed back to other colleagues.

Build 52
article thumbnail

Unable to run IOS build on simulator for cocos creator

Cocos

Hi, My build works well in browser and on fb instant as well. But while trying to create the same build for IOS it fails with Assertion failed: (_type == Type::Number || _type == Type::Boolean || _type == Type::BigInt || _type == Type::String), function toDouble, file Value.cpp, line 450. The project w.

Build 52
article thumbnail

Unable to run IOS build on simulator for cocos creator

Cocos

Animation graph is not the issue. When I used the same code on MAC to create an IOS build without any changes, it started giving me this error. the IOS build failed in the editor and gave me an error stating Please check if Xcode is installed. How it happened? Also, when I tried upgrading the editor to 3.8.0,

Build 52
article thumbnail

Unable to run IOS build on simulator for cocos creator

Cocos

The null value is illegal, and it shouldn’t pass the assertion on windows either.But make sure you build native platform on windows.Because those assertion work only for native platform.If you build for browser or fb instant on MacOS,those will work too. IOS build failed after upgrading, I have fed back to other colleagues.

Build 40