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Introduction to Unity’s Animation System

Logic Simplified

Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games.

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Noob question about scripting animation

Cocos

So, our art director wants everything set up using timeline as much as possible so that the artists have as much control over visual aesthetic as possible… even after animations have been properly hooked up in code, the animation clips can be changed without the art team being dependent on engineering.

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3.8.3 2D spriteFrame animation bug: switching between animation clips no display sometimes

Cocos

to 0… coding life… Damn… cost me a whole day to figure out the reason is when I change the direction of the image, I use Math.sign() to get the movement direction, and it can sometimes return 0, so it set scale.x

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Dos and Dont’s of an Animation Portfolio Website

Game Designing

Animation is not just about quirky or cartoonish images; it’s also about conveying a message, story, or narrative. Animation is a creative and effective way to tell a story, so much so that the global animation industry was worth $395 billion in 2022 according to a Yahoo! What Is an Animation Portfolio? Finance report.

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Noob question about scripting animation

Cocos

That being said, I’m trying to determine if I can do something a certain way, and, if so, can someone provide a basic example of what the code would look like? I guess what I’m asking is, can the inserted frame event be used a signal to trigger that change in code? Most of my time working in cocos has been devoted to shader work.

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Issue with Positioning and Movement in Cocos Creator 3.8

Cocos

from your description, you can make an animation up and down from animation clip. then use code to change x axis when a button is clicked. that is the way

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Issue with Positioning and Movement in Cocos Creator 3.8

Cocos

from your description, you can make an animation up and down from animation clip. then use code to change x axis when a button is clicked. that is the way