Remove Animation Remove Culling Remove Scripting
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Maintenance release: Godot 4.4.1

Mircosoft Game Dev

Animation: Fix console errors and crash in cleanup code for PhysicalBoneSimulator3D ( GH-103921 ). Animation: Fix missing process_state error in blend spaces ( GH-104018 ). Animation: Fix rest translation space in LookAtModifier3D ( GH-104217 ). Editor: Update script modified times when saved in EditorNode ( GH-103695 ).

Render 86
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. Several other areas got improvements, like the editor (which has been vastly reworked), UI system, multiplayer, navigation, audio, animation, etc. That said, Godot 4.0

AAA 145
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Strategies for Optimizing Multiplayer Games in Unity

Logic Simplified

Optimizing Scripting: Reduce Overhead & Boost Efficiency Key Issues & Solutions - Update() Overhead: Multiple objects invoke Update() reduce performance. Through Occlusion Culling the performance improves due to effective rendering of objects which extend past visible camera range.

Games 52
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Be sure to report anything that stops working as expected in your scripts. This beta includes a few big changes which may interest a lot of users: Animated sprites, both 2D and 3D, now support options for more precise timing of individual frames ( GH-65609 ). Animation: AnimatedSprite2D and AnimatedSprite3D improvements ( GH-65609 ).

Beta 106
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Be sure to report anything that stops working as expected in your scripts. This beta includes a few big changes which may interest a lot of users: Animated sprites, both 2D and 3D, now support options for more precise timing of individual frames ( GH-65609 ). Animation: AnimatedSprite2D and AnimatedSprite3D improvements ( GH-65609 ).

Beta 81
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Delores Source Code Released!

Grumpy Gamer

I'm sure everyone is getting tired of playing Animal Crossing, and what better way to exercise your grey-matter than modding your favorite game. Just rebuilding the SCUMM scripts to Monkey Island took over an hour (a job that takes a fraction of a second for Delores). there's more. wait for oohs and ahhs). Today it's easy.

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Delores Source Code Released!

Grumpy Gamer

I’m sure everyone is getting tired of playing Animal Crossing, and what better way to exercise your grey-matter than modding your favorite game. Just rebuilding the SCUMM scripts to Monkey Island took over an hour (a job that takes a fraction of a second for Delores). Today it’s easy. It’s too easy.