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The Top 10 Popular VR Game Development Tools

Logic Simplified

Its capabilities for VR content creation include comprehensive 3D modeling tools, advanced texturing and shading, animation and rigging, and integration with VR Devices. Maya by Autodesk Maya is Autodesk’s virtual reality software which allows you to create 3D computer animation and VFX graphics.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! GH-91333 ) The names of imported blend shapes and animation libraries from glTF files have changed as unsupported characters are automatically removed. Highlights Many features originally intended for 4.3

Beta 106
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How mastering three diverse skills has shaped Steve Mwangi’s success

PreMortem.Games

He’s not just an indie game developer; he’s a music producer and a 3D animator. His impeccable animation skills shine in the teaser videos he meticulously moulded for his debut title Kanairo 101. After discovering the world of frame-by-frame animation he turned his school books into flipbooks.

Animation 145
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Release candidate: Godot 4.4 RC 1

Mircosoft Game Dev

The cover illustration is from Tiny Pasture , an endearing literal desktop pet that has cute pixel art animals grazing at the bottom of your screen while you do other things. Rendering: Fix debug CanvasItem redraw rects in RD renderer ( GH-103017 ). Developed by CaveLiquid ( Bluesky , website ), the game was just released on Steam.

Beta 84
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Dev snapshot: Godot 4.4 beta 2

Mircosoft Game Dev

Animation: Add validation for rotation axis to SpringBoneSimulator3D ( GH-101571 ). Animation: Clarify SpringBoneSimulator3D s gravity units and improve documentation ( GH-101652 ). Animation: Fix glitch in SpringBoneSimulator3D by storing the previous frames rotation instead of using no rotation when the axis is flipped ( GH-101651 ).

Beta 67
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Godot gets new Animation Tree + State Machine

Mircosoft Game Dev

After a long time coming, and as part of the trend of modernizing many old Godot subsystems, the animation tree has been rewritten from scratch and it's now brand new, with plenty of new features. Save for animation, any of those nodes can contain other types of nodes. It's a run of the mill animation blend tree. Compatibility.

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Dev snapshot: Godot 4.0 beta 13

Mircosoft Game Dev

Unfortunately, we also have to rollback one of the core animations features. This decision allows us to better focus efforts of the Animation team on stabilizing other features. As the number of remote debug options is quite big by now, we’ve packed them neatly in a single drop-down menu ( GH-63312 , GH-70701 ).

Beta 99