Remove Animation Remove Demo Remove Fighting
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Harvest Island Demo & The Behind The Scenes Trailer

Yobob Games

Harvest Island Demo. In the trailer, you can tell that these two siblings are fighting a lot. Harvest Island Demo. With the release of the new trailer, I decided to release the demo version of the game. And if you explore that little 15-30 min demo, you’ll be able to find a secret very early in the game.

Demo 52
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D20 RPG – Combatants

The Liquid Fire

We will add animated sprites to represent both a hero and monster. We will also provide a tile based room for them to fight in. Dungeon Tileset Animated Warrior Animated Rat In addition to the ones I included for this lesson, you can find several other free assets by the same contributor here.

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I’m making an RPG!

Keith Burgun

Random Encounters that are Encounters (not just fights). I’m taking a page from games like Fallout 1 and 2 or Arcanum here, where an encounter means “you encounter something” It’s often a fight, but it’s also often that you find some NPCs, a wandering shopkeeper, or even a secret town or dungeon.

Fantasy 119
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Since embarking on the huge endeavor to completely revamp the entire Kristala demo, we've had our artists and modelers working hard to recreate some of the props and environmental elements that already existed in the original Dalamase demo level. You can listen to our episode of the Game Raven Review podcast right meow! Concept Art.

Dev 52
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In the world of Aikyam, special powers are fueled by kindness and collaboration 

PreMortem.Games

Its up to the three heroes Vishva, Ramli, and Guru-ji to gain the trust of the villagers and unite everyone in their fight against the demons that are aiming to seize their precious heirloom, the almighty Celestial Glue. Our big dream is to expand into multimedia, producing fun animated series or cool vinyl toys of our characters.

Art 104
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight! Welcome signage for The Dalamase, the level featured in our demo.

Dev 52
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Oscar Salandin, developer of BOTSU Ridicuous Robots: “Solo dev can be lonely” 

PreMortem.Games

Plus, hearing from people who played the demo, really like the game, and want to talk about the details of it is the best. I was intrigued by the physics-based animation but I had no idea how it worked at the time. They can’t even run, because it’s hard to animate legs with physics.” “I

Dev 138