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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

The creation of non-playable characters (NPCs) has evolved as games have become more sophisticated. The number of pre-recorded lines has grown, the number of options a player has to interact with NPCs has increased, and facial animations have become more realistic. Generative AI-focused companies such as Charisma.ai

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Harvest Island Demo & The Behind The Scenes Trailer

Yobob Games

Harvest Island Demo. A very important NPC in the game. Harvest Island Demo. With the release of the new trailer, I decided to release the demo version of the game. And if you explore that little 15-30 min demo, you’ll be able to find a secret very early in the game. Harvest Island Demo.

Demo 52
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Building Lifelike Digital Avatars with NVIDIA ACE Microservices

Nvidia

One area of focus, digital avatars, will have a transformative impact on how gamers will interact with non-playable characters (NPCs). Historically, NPCs have predetermined responses and facial animations, where players can only communicate within a limited set of options. You can deploy anywhere with NVIDIA AI Enterprise.

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Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Whether you’re a creator, game designer, or developer, Convai enables you to quickly modify a non-playable character (NPC), from backstory and knowledge to voice and personality. They used NVIDIA Audio2Face to power the facial animations of their characters, and NVIDIA Riva for speech-to-text and text-to-speech.

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The Kristala Dev Blog - Issue #17

Astral Clock Tower Studios

We're officially in the final development crunch for the vertical slice demo of Kristala! WE ARE OFFICIALLY IN THE FINAL DEV CRUNCH FOR THE KRISTALA VERTICAL SLICE DEMO! He also programmed the functionality for throwing consumables in the Kristala demo. Wait, wait, wait. clears throat*. We got yo' back, friends.

Dev 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

After over a year of exhibiting at various online game conventions, we can't properly tell you how stoked we are to be presenting an exclusive build of Kristala—featuring our revamped demo level—at this year's Play NYC convention. In the full version of Kristala, you'll be able to choose from one of six different clans.

Dev 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

With the updated armor sets handed off to our 3D modelers, James then whipped up a few fresh concepts for some of the remaining items in the Kristala demo that needed to be replaced with newer models, including: Keys to unlock various gates and doors. Welcome signage for The Dalamase, the level featured in our demo.

Dev 52