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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

I played a ton of Final Fantasy Tactics and have a few copies floating around, though my favorite is still the original Playstation version. Type in mesh in the search and select MeshInstance3D. In the Inspector tab, under where it says MeshInstance3D, for the “Mesh” field, select New BoxMesh from the dropdown.

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2024 Cherry-picks

Mircosoft Game Dev

The PvP auto-battler with a medieval fantasy theme has quickly gained popularity with content creators! Strategize with animals and nature in mind! We had a great time, both on the event grounds and at our own gatherings, and made sure to recount our full experience in a retrospective blog post see you this year?

Engine 40
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The Kristala Dev Blog - Issue #25

Astral Clock Tower Studios

Hello, loyal Kristalans and faithful fantasy fanatics! Today we're serving up some seriously exciting updates, including a look at our new, custom game cursor; updates on our new player character's rigging and animation; and a sneak peek at our newest WIP level area. Let's get immersed in the dark fantasy world of Kristala.

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

Hello, dear friends and fantasy aficionados. This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. link] Rigging / Animation. If you're just joining us, welcome!

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

Hello, faithful feline-lovin' friends and fantasy aficionados! This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. Trust us.we've got you covered.

Dev 52
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From architecture to virtual production—Aurora's real-time 3D journey

CG Spectrum

I had been playing the Supergiant Games game Hades and started wondering what the River Styx could look like in a fantasy/fairy tale world. I used the fog and lights to create the mood and added particle effects, wind, and animated mesh and materials to finish up the piece. Finish with a film-quality cinematic like Aurore's!

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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. Even cooler, Neil is modeled after studio founder Allie's IRL late father, Neil, who had a penchant for all things animal and a deep love for the Grateful Dead. Rigging / Animation.

Dev 52