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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

They have to survive the elements, hunt fierce animals, migrate to new continents, advance the technology, make social and political tribe decisions, and evolve their civilization. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.

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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Disinfection , a space horror game by indie duo Evil Turtle Productions which is currently being ported to Godot 4.0 Animation: Add "Trimming" option to cut un-keyed timeline before first key in glTF animation ( GH-68665 ). What's new.

Beta 98
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Dev snapshot: Godot 4.0 beta 7

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Disinfection , a space horror game by indie duo Evil Turtle Productions which is currently being ported to Godot 4.0 Animation: Add “Trimming” option to cut un-keyed timeline before first key in glTF animation ( GH-68665 ). What’s new.

Beta 40
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The Kristala Dev Blog - Issue #22

Astral Clock Tower Studios

Kristala has been approved as an official selection for the 2020 Indie World Order digital convention, IWOCon! In addition to her impressive modeling skills, Karena is also well-versed in animation and now lends her double-threat talents to the ACS Games dev family. Animation / Rigging. In truth, many Kota don't wish you harm.

Dev 52
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Schedule for GodotCon 2018 in Pozna?

Mircosoft Game Dev

Several options will be available based on attendees' interests: platformer shooter, space shooter with enemy AI, drift racing game, and pong with a twist - destructive environment. Talk: My Godot toolbox: patterns, animation and encapsulation | Jakub Grzesik ( kubecz3k ).

Demo 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios. link] Rigging / Animation.

Dev 52
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3D Art Styles For Games

Moonmana

It’s fair to say that 3D game art styles are used everywhere – in film and cartoon production, animation, interior design, and architecture fields, and especially in game development. The collage art style is a perfect solution for side-scrollers, indie, and puzzle-based games. The definition comes from the name. Fantasy Realism.

Art 52