article thumbnail

From Sketch to Screen: The Evolution of Game Art Pipelines 

iXie gaming

Modeling : Building 3D meshes in tools like Maya or Blender, with attention to poly count and topology for animation compatibility. Rigging and Animation : Equipping models with bones and controls for movement, then animating interactions, cycles, and cutscenes. What took hours of manual painting can now be iterated in minutes.

Art
article thumbnail

Introducing Julien Solomita as friendly rodent NPC Gustav Gondasa

Astral Clock Tower Studios

Gustav is a prominent NPC with an important questline that will gradually unravel as you explore the six clan lands and complete your Raksaka Proving. He also introduces a new food mechanic , allowing you to craft delectable recipes and enjoy consumable snacks on the go.

NPC
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

VR & AI – The Future of Gaming?

Played with Fire

Game developers use machine learning algorithms to generate realistic animations, optimize in-game physics, and even create procedurally generated content, reducing the time and cost of production. How does AI improve NPC behavior in games? The future of gaming is hereand it’s smarter and more immersive than ever.

AI
article thumbnail

Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention.

AI
article thumbnail

Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

The creation of non-playable characters (NPCs) has evolved as games have become more sophisticated. The number of pre-recorded lines has grown, the number of options a player has to interact with NPCs has increased, and facial animations have become more realistic. Generative AI-focused companies such as Charisma.ai

AI
article thumbnail

AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. Another demonstration will allow lounge visitors to play video games streamed from Amazon Luna while learning about the studios and services involved in the development process.

AI
article thumbnail

Spotlight: Convai Reinvents Non-Playable Character Interactions

Nvidia

Whether you’re a creator, game designer, or developer, Convai enables you to quickly modify a non-playable character (NPC), from backstory and knowledge to voice and personality. They used NVIDIA Audio2Face to power the facial animations of their characters, and NVIDIA Riva for speech-to-text and text-to-speech.

NPC