Remove Animation Remove Render Remove Simulation
article thumbnail

Chocolate Tribe honors Muhammad Ali's legacy with Ziva-rendered ad

Unity Blog

Discover how Chocolate Tribe used Ziva’s powerful simulation and deformation software to create a photoreal, animated Muhammad Ali for an advertisement.

Render 82
article thumbnail

On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

I don't think that we'll ever see pre-rendered cutscenes go away permanently. As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Top Tools and Software for Creating Visual FX in Games

iXie gaming

They include everything from 2D particle effects to realistic 3D simulations. Today’s VFX artists use advanced tools to create real-time particle systems, complex simulations, and stunning visuals that captivate players. Spine Spine is the best tool for 2D skeletal animation.

article thumbnail

Flexible and Powerful Ray Tracing with NVIDIA OptiX 8

Nvidia

Used with a graphics API like OpenGL or DirectX, NVIDIA OptiX permits you to create a renderer that enables faster and more cost-effective product development cycles. It empowers designers to render high-quality images and animations of their products, helping them visualize and iterate on designs more effectively.

article thumbnail

2D vs. 3D: A Deep Dive into Animation’s Two Main Styles for Gaming

iXie gaming

Animation has long been a cornerstone of the gaming industry, breathing life into characters and worlds that captivate players. However, the choice between 2D and 3D animation styles has a profound impact on how games are experienced. The Basics: What is 2D and 3D Animation? Key Differences Between 2D and 3D Animation 1.

article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

has an entirely new rendering architecture, which is divided into modern and compatibility backends. The modern one does rendering via RenderingDevice (which is implemented in drivers such as Vulkan, Direct3D 12, and more in the future). Rendering is significantly more efficient in Godot 4.0, Low level rendering access.

AAA 145
article thumbnail

CGS Dept. Head of VFX enters KitBash3D's Mission to Minerva Challenge

CG Spectrum

Head of VFX Daniel Hourigan ( Aquaman , The Hunger Games: Mockingjay , Terminator: Dark Fate ) takes us through how he built his KitBash3D Mission to Minerva settlement in Houdini, detailing key steps from his recent informative livestreams, including a great workaround for creating a fast rendering volumetric glow.

Terrain 98